AOF7-Vocality/config/villagersplus.json5

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2024-02-20 16:35:48 -08:00
{
// Amount of new trades per level a villager can have at max. (Default: 2)
"trade_offers_per_level": 2,
// Amount of trades the wandering trader can have at max. (Default: 5)
"trade_offers_wandering_trader": 5,
// Max amount of experience storable in the enchanted basin.
"max_exp_amount": 500,
// Amount of experience taken or given to the enchanted basin per interaction.
"exp_amount": 50,
// Enable explosion potential of the alchemist workstation.
"can_explode": true,
// Chance of the alchemist workstation NOT exploding (1 in ?). Must be greater than 0!
"explosion_chance": 3,
// Weight of the house in the village structure pool. Higher values increase the chance of generating.
"plains_alchemist_weight": 10,
"plains_occultist_weight": 10,
"plains_horticulturist_weight": 10,
"plains_oceanographer_weight": 15,
// Weight of the house in a village. Higher values increase the chance of generating.
"taiga_alchemist_weight": 10,
"taiga_occultist_weight": 10,
"taiga_horticulturist_weight": 10,
"taiga_oceanographer_weight": 15,
// Weight of the house in a village. Higher values increase the chance of generating.
"savanna_alchemist_weight": 10,
"savanna_occultist_weight": 10,
"savanna_horticulturist_weight": 10,
"savanna_oceanographer_weight": 15,
// Weight of the house in a village. Higher values increase the chance of generating.
"snowy_alchemist_weight": 10,
"snowy_occultist_weight": 10,
"snowy_horticulturist_weight": 10,
"snowy_oceanographer_weight": 15,
// Weight of the house in a village. Higher values increase the chance of generating.
"desert_alchemist_weight": 10,
"desert_occultist_weight": 10,
"desert_horticulturist_weight": 10,
"desert_oceanographer_weight": 15
}