{ "disableLoginLimits": { "desc:": "Should login packet size limits be disabled? Error:(IOException(\"Payload may not be larger than 1048576 bytes\")) default:true", "disableLoginLimits": true }, "disablePacketLimits": { "desc:": "Should play packet size limits be disabled? Error:(Badly compressed packet) default:true", "disablePacketLimits": true }, "debugPrintMessages": { "desc:": "Enable addition debug logging for networking errors. default:false", "debugPrintMessages": false }, "logintimeout": { "desc:": "Set the max login timeout in ticks. 20 ticks \u003d 1 sec, default \u003d 2400 ticks", "logintimeout": 2400 }, "disconnectTimeout": { "desc:": "Set the ingame disconnect timeout for disconnecting players. Default \u003d 60sec", "disconnectTimeout": 60 }, "packetHistoryMinutes": { "desc:": "Set the amount of minutes for which network packet history data is saved. Default \u003d 5 minutes", "packetHistoryMinutes": 5 }, "showFullResourceLocationException": { "desc:": "Enable to see the full log output for all resource location exceptions. Default \u003d false", "showFullResourceLocationException": false } }