# The range at which the chicken nest picks up laid eggs. chickenNestRange = 8 # The maximum amount of animals (per type) until the feeding trough stops feeding. feedingTroughMaxAnimals = 24 # The range within animals can be fed by the feeding trough. feedingTroughRange = 8 # The chance to get a bonus crop when using Green Fertilizer. fertilizerBonusCropChance = 1.0 # The chance to get a bonus growth when using Red Fertilizer. fertilizerBonusGrowthChance = 1.0 # The chance for Fertilized Farmland to turn back into regular Farmland (per provided bonus). fertilizerRegressionChance = 0.0 # List of names the merchant can have. merchantNames = [ "Swap-O-Matic", "Emerald Muncher", "Weathered Salesperson" ] # If true, merchants will be considered babies (on a technical level only), which may resolve exploits based on merchant death loot (like blood) treatMerchantsLikeBabies = true