{ // -- WEAPON ATTRIBUTES CONFIGURATION -- // These values should be THE SAME ON BOTH CLIENT AND SERVER, otherwise damage tooltips will display incorrect on the client // The damage values of weapons can be modified by adjusting their weights // This is not the outputted damage value you see in game, but it affects it directly // Calculation: vanilla tool material damage + base_modifier + positive_modifier - negative_modifier = actual modifier // -- Positive Damage Modifiers -- // Example use-case: Adding 3 to a value below will INCREASE the in-game damage of that weapon type by 3 // ------------------------------- "longsword_positive_damage_modifier": 0.0, "twinblade_positive_damage_modifier": 0.0, "rapier_positive_damage_modifier": 0.0, "katana_positive_damage_modifier": 0.0, "sai_positive_damage_modifier": 0.0, "spear_positive_damage_modifier": 0.0, "glaive_positive_damage_modifier": 0.0, "warglaive_positive_damage_modifier": 0.0, "cutlass_positive_damage_modifier": 0.0, "claymore_positive_damage_modifier": 2.0, "greataxe_positive_damage_modifier": 3.0, "greathammer_positive_damage_modifier": 4.0, "chakram_positive_damage_modifier": 0.0, "scythe_positive_damage_modifier": 1.0, "halberd_positive_damage_modifier": 3.0, // -- Negative Damage Modifiers -- // Example use-case: Adding 3 to a value below will DECREASE the in-game damage of that weapon type by 3 // ------------------------------- "longsword_negative_damage_modifier": 0.0, "twinblade_negative_damage_modifier": 0.0, "rapier_negative_damage_modifier": 1.0, "katana_negative_damage_modifier": 0.0, "sai_negative_damage_modifier": 3.0, "spear_negative_damage_modifier": 0.0, "glaive_negative_damage_modifier": 0.0, "warglaive_negative_damage_modifier": 0.0, "cutlass_negative_damage_modifier": 0.0, "claymore_negative_damage_modifier": 0.0, "greataxe_negative_damage_modifier": 0.0, "greathammer_negative_damage_modifier": 0.0, "chakram_negative_damage_modifier": 1.0, "scythe_negative_damage_modifier": 0.0, "halberd_negative_damage_modifier": 0.0, // -- Base Damage Modifiers -- // Positive & Negative damage modifiers scale off these base values // --------------------------- "iron_damage_modifier": 3.0, "gold_damage_modifier": 3.0, "diamond_damage_modifier": 3.0, "netherite_damage_modifier": 3.0, "runic_damage_modifier": 3.0, "adamantite_damage_modifier": 3.0, "aquarium_damage_modifier": 3.0, "banglum_damage_modifier": 3.0, "carmot_damage_modifier": 3.0, "kyber_damage_modifier": 3.0, "mythril_damage_modifier": 3.0, "orichalcum_damage_modifier": 3.0, "durasteel_damage_modifier": 3.0, "osmium_damage_modifier": 3.0, "prometheum_damage_modifier": 3.0, "quadrillum_damage_modifier": 3.0, "runite_damage_modifier": 3.0, "star_platinum_damage_modifier": 3.0, "bronze_damage_modifier": 3.0, "copper_damage_modifier": 3.0, "steel_damage_modifier": 3.0, "palladium_damage_modifier": 3.0, "stormyx_damage_modifier": 3.0, "celestium_damage_modifier": 3.0, "metallurgium_damage_modifier": 3.0, "gobber_damage_modifier": 1.0, "gobber_nether_damage_modifier": 3.0, "gobber_end_damage_modifier": 6.0, // -- Attack Speed Modifiers -- // Recommended range: -1.0 to -3.7, with -1.0 being fast and -3.7 being slow // ---------------------------- "longsword_attackspeed": -2.4, "twinblade_attackspeed": -2.0, "rapier_attackspeed": -1.8, "katana_attackspeed": -2.0, "sai_attackspeed": -1.5, "spear_attackspeed": -2.7, "glaive_attackspeed": -2.6, "warglaive_attackspeed": -2.2, "cutlass_attackspeed": -2.0, "claymore_attackspeed": -2.8, "greataxe_attackspeed": -3.1, "greathammer_attackspeed": -3.2, "chakram_attackspeed": -3.0, "scythe_attackspeed": -2.7, "halberd_attackspeed": -2.8, // -- UNIQUE ATTRIBUTES CONFIGURATION -- // Uniques scale a little bit differently and only require one modifier // This is not the outputted damage value you see in game, but it affects it directly // Calculation: Vanilla netherite tool damage + damage_modifier = actual modifier // -- Damage Modifiers -- // Example use-case: Adding 3 to a value below will INCREASE the in-game damage of that weapon by 3 // ---------------------- "brimstone_damage_modifier": 6.0, "thewatcher_damage_modifier": 6.0, "stormsedge_damage_modifier": 3.0, "stormbringer_damage_modifier": 3.0, "swordonastick_damage_modifier": 5.0, "bramblethorn_damage_modifier": 6.0, "watchingwarglaive_damage_modifier": 3.0, "longswordofplague_damage_modifier": 3.0, "emberblade_damage_modifier": 3.0, "hearthflame_damage_modifier": 8.0, "soulkeeper_damage_modifier": 8.0, "twistedblade_damage_modifier": 4.0, "soulstealer_damage_modifier": 0.0, "soulrender_damage_modifier": 4.0, "mjolnir_damage_modifier": 3.0, "thedispatcher_damage_modifier": 4.0, "soulpyre_damage_modifier": 7.0, "frostfall_damage_modifier": 5.0, "moltenedge_damage_modifier": 4.0, "livyatan_damage_modifier": 4.0, "icewhisper_damage_modifier": 7.0, "arcanethyst_damage_modifier": 7.0, "thunderbrand_damage_modifier": 7.0, "lichblade_damage_modifier": 7.0, "shadowsting_damage_modifier": -2.0, "sunfire_damage_modifier": 3.0, "harbinger_damage_modifier": 3.0, "whisperwind_damage_modifier": 3.0, // -- Attack Speed Modifiers -- // Recommended range: -1.0 to -3.7, with -1.0 being fast and -3.7 being slow // ---------------------------- "brimstone_attackspeed": -2.8, "thewatcher_attackspeed": -2.8, "stormsedge_attackspeed": -2.0, "stormbringer_attackspeed": -2.4, "swordonastick_attackspeed": -2.6, "bramblethorn_attackspeed": -1.8, "watchingwarglaive_attackspeed": -2.2, "longswordofplague_attackspeed": -2.4, "emberblade_attackspeed": -2.4, "hearthflame_attackspeed": -3.2, "soulkeeper_attackspeed": -2.9, "twistedblade_attackspeed": -2.6, "soulstealer_attackspeed": -1.5, "soulrender_attackspeed": -2.4, "mjolnir_attackspeed": -3.0, "thedispatcher_attackspeed": -2.0, "soulpyre_attackspeed": -3.0, "frostfall_attackspeed": -2.5, "moltenedge_attackspeed": -2.1, "livyatan_attackspeed": -2.1, "icewhisper_attackspeed": -2.7, "arcanethyst_attackspeed": -2.7, "thunderbrand_attackspeed": -2.7, "lichblade_attackspeed": -3.1, "shadowsting_attackspeed": -1.7, "sunfire_attackspeed": -2.4, "harbinger_attackspeed": -2.4, "whisperwind_attackspeed": -2.0 }