# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 # Zenith Attributes Information # This file contains configurable data for each attribute. # The names of each category correspond to the registry names of every loaded attribute. "minecraft:generic" { knockback_resistance { B:Modifiable=true B:"Shows in Menu"=true } attack_speed { B:Modifiable=true B:"Shows in Menu"=true } max_health { B:Modifiable=true B:"Shows in Menu"=true } attack_damage { B:Modifiable=true B:"Shows in Menu"=true } luck { B:Modifiable=true B:"Shows in Menu"=true } armor { B:Modifiable=true B:"Shows in Menu"=true } armor_toughness { B:Modifiable=true B:"Shows in Menu"=true } movement_speed { B:Modifiable=true B:"Shows in Menu"=true } attack_knockback { B:Modifiable=true B:"Shows in Menu"=true } } obscure_api { regeneration { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } accuracy { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } resilience { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } critical_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } parry { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } healing_power { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } critical_hit { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } dodge { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } penetration { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } magic_resistance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } projectile_damage { generic { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } spell_power { soul { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } critical_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } critical_chance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } fire { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } frost { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } arcane { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } haste { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } healing { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } lightning { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } porting_lib { step_height_addition { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } swim_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } entity_gravity { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } minecraft { generic { armor_toughness { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } attack_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } luck { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } max_health { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } movement_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } armor { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } attack_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } attack_knockback { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } knockback_resistance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } } botania { pixie_spawn_chance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } zenith_attributes { draw_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } current_hp_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } crit_chance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } cold_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } healing_received { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } prot_pierce { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } armor_pierce { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } prot_shred { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } elytra_flight { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } mining_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } overheal { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } creative_flight { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } fire_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } armor_shred { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } dodge_chance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } arrow_velocity { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } ghost_health { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } life_steal { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } additionalentityattributes { lava_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } bonus_loot_count_rolls { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } dig_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } lava_visibility { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } bonus_rare_loot_rolls { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } dropped_experience { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } magic_protection { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } critical_bonus_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } water_visibility { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } lung_capacity { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } water_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } reach-entity-attributes { attack_range { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } reach { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } stepheightentityattribute { stepheight { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } diet { natural_regeneration { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } eldritch_end { corruption { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } corruption_resistance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } }