{ // -- EFFECTS CONFIGURATION -- //Chance range 0-100, where 100 = 100% chance to occur //Radius is measured in blocks //Duration in ticks, where 20 is equivalent to one second // ---------------------------- // -- Runic Power: Swiftness -- // ---------------------------- "speed_chance": 15.0, "speed_duration": 300.0, // ----------------------- // -- Runic Power: Slow -- // ----------------------- "slowness_chance": 50.0, "slowness_duration": 50.0, // ------------------------- // -- Runic Power: Poison -- // ------------------------- "toxin_chance": 15.0, "toxin_duration": 150.0, // ------------------------- // -- Runic Power: Freeze -- // ------------------------- "freeze_chance": 15.0, "freeze_duration": 120.0, // --------------------------- // -- Runic Power: Wildfire -- // --------------------------- "wildfire_chance": 10.0, "wildfire_duration": 180.0, "wildfire_radius": 10.0, // ------------------------ // -- Runic Power: Float -- // ------------------------ "levitation_chance": 15.0, "levitation_duration": 50.0, // ------------------------- // -- Runic Power: Zephyr -- // ------------------------- "zephyr_chance": 15.0, "zephyr_duration": 180.0, // ---------------------------- // -- Runic Power: Shielding -- // ---------------------------- "shielding_chance": 15.0, "shielding_duration": 60.0, // ---------------------------- // -- Runic Power: Stoneskin -- // ---------------------------- "stoneskin_chance": 15.0, "stoneskin_duration": 120.0, // ----------------------------- // -- Runic Power: Trailblaze -- // ----------------------------- "trailblaze_chance": 15.0, "trailblaze_duration": 120.0, // ------------------------- // -- Runic Power: Weaken -- // ------------------------- "weaken_chance": 15.0, "weaken_duration": 120.0, // --------------------------- // -- Runic Power: Unstable -- // --------------------------- "unstable_frequency": 140.0, "unstable_duration": 140.0, // --------------------------------- // -- Runic Power: Active Defence -- // --------------------------------- "active_defence_frequency": 20.0, "active_defence_radius": 5.0, // ----------------------------- // -- Runic Power: Frost Ward -- // ----------------------------- "frostward_frequency": 20.0, "frostward_radius": 5.0, "frostward_slow_duration": 60.0, // --------------------------- // -- Runic Power: Momentum -- // --------------------------- "momentum_cooldown": 140.0, // ------------------------- // -- Runic Power: Imbued -- // ------------------------- "imbued_chance": 15.0, // ---------------------------- // -- Unique Effect: Watcher -- // -- Restore amount refers to health gained from each enemy in range -- // ---------------------------- "watcher_chance": 5.0, "watcher_restore_amount": 0.5, "watcher_radius": 8.0, // ------------------------- // -- Unique Effect: Omen -- // -- Absorption amount refers to the tier of regeneration gained on proc -- // -- Instantkill Threshold refers to the % of maxhealth an enemy must be UNDER in order for the effect to proc. Where 1 = 100% -- // ------------------------- "omen_chance": 75.0, "omen_absorption_amount": 1.0, "omen_instantkill_threshold": 0.25, // ------------------------------- // -- Unique Effect: Soul Steal -- // Duration refers to the haste, slow, and glow effects // ------------------------------- "steal_chance": 25.0, "steal_duration": 400.0, "steal_invis_duration": 120.0, "steal_blind_duration": 200.0, "steal_radius": 30.0, // ---------------------------- // -- Unique Effect: Gravity -- // NOT YET IMPLEMENTED // ---------------------------- "gravity_chance": 35.0, "gravity_duration": 250.0, "gravity_radius": 10.0, // ------------------------------ // -- Unique Effect: Soul Meld -- // ------------------------------ "soulmeld_chance": 75.0, "soulmeld_duration": 250.0, "soulmeld_radius": 5.0, // ------------------------------ // -- Unique Effect: Soul Rend -- // ------------------------------ "soulrend_chance": 85.0, "soulrend_duration": 500.0, "soulrend_rend_damage_multiplier": 3.0, "soulrend_rend_heal_multiplier": 0.5, "soulrend_radius": 10.0, "soulrend_max_stacks": 8.0, // ----------------------------- // -- Unique Effect: Ferocity -- // ----------------------------- "ferocity_chance": 75.0, "ferocity_duration": 100.0, "ferocity_max_stacks": 15.0, "ferocity_strength_tier": 2.0, // ------------------------------ // -- Unique Effect: Ember Ire -- // ------------------------------ "ember_ire_chance": 30.0, "ember_ire_duration": 150.0, // ---------------------------------- // -- Unique Effect: Volcanic Fury -- // ---------------------------------- "volcanic_fury_chance": 25.0, "volcanic_fury_radius": 3.0, "volcanic_fury_cooldown": 300.0, "volcanic_fury_damage": 3.0, // -------------------------- // -- Unique Effect: Storm -- // -------------------------- "storm_chance": 15.0, "storm_radius": 10.0, // --------------------------- // -- Unique Effect: Plague -- // --------------------------- "plague_chance": 55.0, // ------------------------------ // -- Unique Effect: Brimstone -- // ------------------------------ "brimstone_chance": 15.0, // ---------------------------- // -- Unique Effect: Bramble -- // ---------------------------- "bramble_chance": 45.0, "bramble_radius": 10.0, // -------------------------------- // -- Unique Effect: Soul Tether -- // -------------------------------- "soultether_range": 32.0, "soultether_radius": 8.0, "soultether_duration": 120.0, "soultether_ignite_duration": 120.0, "soultether_resistance_duration": 60.0, // ------------------------------- // -- Unique Effect: Frost Fury -- // ------------------------------- "frostfury_cooldown": 380.0, "frostfury_radius": 3.0, "frostfury_damage": 18.0, "frostfury_chance": 15.0, "frostfury_duration": 80.0, // -------------------------------- // -- Unique Effect: Molten Roar -- // -------------------------------- "moltenroar_cooldown": 320.0, "moltenroar_radius": 5.0, "moltenroar_knockback_strength": 5.0, "moltenroar_chance": 15.0, "moltenroar_duration": 100.0, // ---------------------------------- // -- Unique Effect: Frost Shatter -- // ---------------------------------- "frostshatter_radius": 3.0, "frostshatter_damage": 18.0, "frostshatter_chance": 15.0, "frostshatter_duration": 80.0, // ------------------------------- // -- Unique Effect: Permafrost -- // ------------------------------- "permafrost_radius": 4.0, "permafrost_damage": 1.0, "permafrost_cooldown": 600.0, "permafrost_duration": 200.0, // ----------------------------------- // -- Unique Effect: Arcane Assault -- // ----------------------------------- "arcaneassault_radius": 6.0, "arcaneassault_damage": 1.0, "arcaneassault_cooldown": 220.0, "arcaneassault_chance": 25.0, "arcaneassault_duration": 120.0, // ---------------------------------- // -- Unique Effect: Thunder Blitz -- // ---------------------------------- "thunderblitz_radius": 2.0, "thunderblitz_damage": 3.0, "thunderblitz_cooldown": 250.0, "thunderblitz_chance": 15.0, // ------------------------------- // -- Unique Effect: Storm Jolt -- // ------------------------------- "stormjolt_cooldown": 100.0, "stormjolt_chance": 15.0, // --------------------------------- // -- Unique Effect: Soul Anguish -- // --------------------------------- "soulanguish_radius": 3.0, "soulanguish_damage": 4.0, "soulanguish_cooldown": 700.0, "soulanguish_duration": 500.0, "soulanguish_heal": 0.5, "soulanguish_range": 22.0, // ---------------------------------- // -- Unique Effect: Shock Deflect -- // ---------------------------------- "shockdeflect_block_duration": 35.0, "shockdeflect_damage": 12.0, "shockdeflect_cooldown": 90.0, "shockdeflect_parry_duration": 10.0, // ------------------------------- // -- Unique Effect: Shadowmist -- // ------------------------------- "shadowmist_cooldown": 200.0, "shadowmist_chance": 25.0, "shadowmist_damage_multiplier": 0.8, "shadowmist_blind_duration": 60.0, "shadowmist_radius": 4.0, // ------------------------------------- // -- Unique Effect: Abyssal Standard -- // ------------------------------------- "abyssalstandard_cooldown": 700.0, "abyssalstandard_chance": 15.0, "abyssalstandard_damage": 3.0, // --------------------------------------- // -- Unique Effect: Righteous Standard -- // --------------------------------------- "righteousstandard_cooldown": 700.0, "righteousstandard_chance": 15.0, "righteousstandard_damage": 3.0, // ---------------------------------- // -- Unique Effect: Fatal Flicker -- // ---------------------------------- "fatalflicker_cooldown": 175.0, "fatalflicker_chance": 15.0, "fatalflicker_radius": 3.0, "fatalflicker_max_echo_stacks": 99.0, "fatalflicker_dash_velocity": 3.0 }