51 lines
1.9 KiB
Plaintext
51 lines
1.9 KiB
Plaintext
{
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/*
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* The distance from the player that the Tempad is summoned.
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* Range: 1 - 10
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*/
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"distanceFromPlayer": 3,
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/*
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* The amount of time in ticks that the timedoor will wait before closing itself after the owner walked through it.
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* Type: Integer
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*/
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"timedoorWaitTime": 60,
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/*
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* The amount of time in ticks that the Tempad will add to the wait time when the player is in the Tempad.
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* Type: Integer
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*/
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"timedoorAddWaitTime": 40,
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// Whether or not the Tempad should allow interdimensional travel.
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"allowInterdimensionalTravel": true,
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// Whether or not the Tempad should allow exporting of locations onto Location Cards.
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"allowExporting": true,
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// Whether or not the Tempad should consume a cooldown when exporting a location.
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"consumeCooldown": true,
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// Whether or not the Tempad should allow teleporting to waystones.
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"waystonesCompat": true,
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// Whether or not the Tempad should allow teleporting to waystones from the Fabric version of Waystones by LordDeatHunter (fwaystones) (ignore on forge).
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"fabricWaystonesCompat": true,
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/*
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* The amount of fuel that the timedoor will consume on opening of the timedoor.
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* Type: Integer
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*/
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"timedoorFuelAmount": 180,
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/*
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* The amount of fuel that the timedoor can hold.
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* Type: Integer
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*/
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"timedoorFuelCapacity": 1000,
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/*
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* The amount of fuel that the advanced timedoor will consume on opening of the timedoor.
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* Type: Integer
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*/
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"advancedTimedoorFuelAmount": 1,
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/*
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* The amount of fuel that the advanced timedoor can hold.
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* Type: Integer
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*/
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"advancedTimedoorFuelCapacity": 1000,
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// The type of fuel that the timedoor will consume.
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"timedoorFuelType": "tempad:timer",
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// The type of fuel that the advanced timedoor will consume.
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"advancedTimedoorFuelType": "tempad:unlimited"
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} |