# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 # Apotheosis Enchantment Information # This file contains configurable data for each enchantment. # The names of each category correspond to the registry names of every loaded enchantment. "minecraft:protection" { # The max level of this enchantment - originally 4. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] I:"Max Loot Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "minecraft:fire_protection" { # The max level of this enchantment - originally 4. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] I:"Max Loot Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "minecraft:feather_falling" { # The max level of this enchantment - originally 4. # Default: 11; Range: [1 ~ 127] I:"Max Level"=11 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] I:"Max Loot Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "minecraft:blast_protection" { # The max level of this enchantment - originally 4. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] I:"Max Loot Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:projectile_protection" { # The max level of this enchantment - originally 4. # Default: 11; Range: [1 ~ 127] I:"Max Level"=11 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] I:"Max Loot Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "minecraft:respiration" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:aqua_affinity" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:thorns" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "minecraft:depth_strider" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:frost_walker" { # The max level of this enchantment - originally 2. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] I:"Max Loot Level"=2 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:binding_curse" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "minecraft:soul_speed" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "minecraft:swift_sneak" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "minecraft:sharpness" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "minecraft:smite" { # The max level of this enchantment - originally 5. # Default: 10; Range: [1 ~ 127] I:"Max Level"=10 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "minecraft:bane_of_arthropods" { # The max level of this enchantment - originally 5. # Default: 10; Range: [1 ~ 127] I:"Max Level"=10 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "minecraft:knockback" { # The max level of this enchantment - originally 2. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] I:"Max Loot Level"=2 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "minecraft:fire_aspect" { # The max level of this enchantment - originally 2. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] I:"Max Loot Level"=2 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:looting" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:sweeping" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:efficiency" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "minecraft:silk_touch" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "minecraft:unbreaking" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "minecraft:fortune" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:power" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "minecraft:punch" { # The max level of this enchantment - originally 2. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] I:"Max Loot Level"=2 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:flame" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:infinity" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "minecraft:luck_of_the_sea" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:lure" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:loyalty" { # The max level of this enchantment - originally 3. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "minecraft:impaling" { # The max level of this enchantment - originally 5. # Default: 10; Range: [1 ~ 127] I:"Max Level"=10 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:riptide" { # The max level of this enchantment - originally 3. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:channeling" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "minecraft:multishot" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:quick_charge" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "minecraft:piercing" { # The max level of this enchantment - originally 4. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] I:"Max Loot Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "minecraft:mending" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "minecraft:vanishing_curse" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "evilcraft:unusing" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "evilcraft:breaking" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "evilcraft:life_stealing" { # The max level of this enchantment - originally 3. # Default: 6; Range: [1 ~ 127] I:"Max Level"=6 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "evilcraft:poison_tip" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "evilcraft:vengeance" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "apotheosis:berserkers_fury" { # The max level of this enchantment - originally 3. # Default: 3; Range: [1 ~ 127] I:"Max Level"=3 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "apotheosis:chainsaw" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "apotheosis:chromatic" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:crescendo" { # The max level of this enchantment - originally 5. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "apotheosis:earths_boon" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "apotheosis:endless_quiver" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "apotheosis:exploitation" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "apotheosis:growth_serum" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "apotheosis:icy_thorns" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:infusion" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "apotheosis:knowledge" { # The max level of this enchantment - originally 3. # Default: 3; Range: [1 ~ 127] I:"Max Level"=3 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:life_mending" { # The max level of this enchantment - originally 3. # Default: 3; Range: [1 ~ 127] I:"Max Level"=3 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "apotheosis:miners_fervor" { # The max level of this enchantment - originally 5. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:natures_blessing" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:obliteration" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:rebounding" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:reflective" { # The max level of this enchantment - originally 5. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:scavenger" { # The max level of this enchantment - originally 3. # Default: 3; Range: [1 ~ 127] I:"Max Level"=3 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "apotheosis:shield_bash" { # The max level of this enchantment - originally 4. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] I:"Max Loot Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:spearfishing" { # The max level of this enchantment - originally 5. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "apotheosis:splitting" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:stable_footing" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "apotheosis:tempting" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "supplementaries:stasis" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "tombstone:soulbound" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "tombstone:magic_siphon" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] I:"Max Level"=13 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] I:"Max Loot Level"=10 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "tombstone:plague_bringer" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] I:"Max Level"=13 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] I:"Max Loot Level"=10 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "tombstone:curse_of_bones" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] I:"Max Level"=13 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] I:"Max Loot Level"=10 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "tombstone:blessing" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] I:"Max Level"=13 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] I:"Max Loot Level"=10 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "tombstone:frostbite" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] I:"Max Level"=13 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] I:"Max Loot Level"=10 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "tombstone:spectral_bite" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] I:"Max Level"=13 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] I:"Max Loot Level"=10 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "naturesaura:aura_mending" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "railcraft:wrecking" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "railcraft:implosion" { # The max level of this enchantment - originally 5. # Default: 10; Range: [1 ~ 127] I:"Max Level"=10 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "railcraft:destruction" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=3 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "railcraft:smack" { # The max level of this enchantment - originally 4. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] I:"Max Loot Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "ad_astra_giselle_addon:space_fire_proof" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "ad_astra_giselle_addon:acid_rain_proof" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "ad_astra_giselle_addon:gravity_normalizing" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "ad_astra_giselle_addon:space_breathing" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "ars_nouveau:mana_regen" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "ars_nouveau:mana_boost" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "ars_nouveau:reactive" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "utilitix:bell_range" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "apotheosis:bane_of_illagers" { # The max level of this enchantment - originally 5. # Default: 10; Range: [1 ~ 127] I:"Max Level"=10 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "apotheosis:capturing" { # The max level of this enchantment - originally 5. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "twilightforest:fire_react" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "twilightforest:chill_aura" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "twilightforest:destruction" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "farmersdelight:backstabbing" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] I:"Max Level"=8 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "deeperdarker:catalysis" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] I:"Max Level"=5 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "deeperdarker:sculk_smite" { # The max level of this enchantment - originally 5. # Default: 10; Range: [1 ~ 127] I:"Max Level"=10 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "undergarden:ricochet" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "undergarden:longevity" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "undergarden:self_sling" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: false B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "create:potato_recovery" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "create:capacity" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "mahoutsukai:projector" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: false B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: false B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "mysticalagriculture:mystical_enlightenment" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "mysticalagriculture:soul_siphoner" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "enderio:auto_smelt" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "enderio:repellent" { # The max level of this enchantment - originally 4. # Default: 11; Range: [1 ~ 127] I:"Max Level"=11 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] I:"Max Loot Level"=4 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "enderio:shimmer" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: true B:Treasure=true # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "enderio:soulbound" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=false # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=false # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=false # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE } "enderio:withering" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "enderio:xp_boost" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "reliquary:severing" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] I:"Max Level"=9 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] I:"Max Loot Level"=5 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "create_sa:gravity_gun" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: RARE S:Rarity=RARE } "create_sa:digging" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "create_sa:impact" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] I:"Max Level"=7 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] I:"Max Loot Level"=3 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: UNCOMMON S:Rarity=UNCOMMON } "create_sa:hellfire" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] I:"Max Level"=1 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] I:"Max Loot Level"=1 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: COMMON S:Rarity=COMMON } "minecolonies:raider_damage_enchant" { # The max level of this enchantment - originally 2. # Default: 6; Range: [1 ~ 127] I:"Max Level"=6 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] I:"Max Loot Level"=2 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: S:"Max Power Function"= # A function to determine the min enchanting power. # Default: S:"Min Power Function"= # If this enchantment is only available by loot sources. # Default: false B:Treasure=false # If this enchantment is obtainable via enchanting and enchanted loot items. # Default: true B:Discoverable=true # If enchanted books of this enchantment are available via loot sources. # Default: true B:Lootable=true # If enchanted books of this enchantment are available via villager trades. # Default: true B:Tradeable=true # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. # Default: VERY_RARE S:Rarity=VERY_RARE }