#Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS. #Affects turrets and garden cloches disableFancyTESR = false #Show the text overlay for various blocks, such as the configuration of capacitors or pumps showTextOverlay = true #Set the GUI scale of the Engineer's Manual. This uses the same numbers as Vanilla's GUI Scale and is therefor limited to the maximum value available ingame. #Range: 1 ~ 32 manualGuiScale = 4 #Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability. badEyesight = false #Set this to false to change fluid recipes in the manual to use decimals on buckets instead of fractions fluidFractions = true #Controls if item tooltips should contain the tags names of items. These tooltips are only visible in advanced tooltip mode (F3+H) tagTooltips = true #Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on. #Range: 0.0 ~ 1.7976931348623157E308 increasedTileRenderdistance = 1.5 #Set this to false to hide the update news in the manual showUpdateNews = true #Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods. fancyItemHolding = true #Set to false to disable the stencil buffer. This may be necessary on older GPUs. stencilBufferEnabled = true #A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names. earDefenders_SoundBlacklist = [] #Use VBOs to render certain blocks. This is significantly faster than the usual rendering, #but may not work correctly with visual effects from other mods enableVBO = false #Options to set the RGB color of all IE wire types [wire_colors] #Range: > -2147483648 copper = 11758655 #Range: > -2147483648 electrum = 15573061 #Range: > -2147483648 steel = 7303023 #Range: > -2147483648 structure_rope = 9862765 #Range: > -2147483648 structure_steel = 7303023 #Range: > -2147483648 redstone = 16723759 #Range: > -2147483648 copper_insulated = 16445918 #Range: > -2147483648 electrum_insulated = 10323322