#QuarryPlus Setting [common] #The top of Nether #Range: -256 ~ 256 netherTop = 127 #debug mode debug = false #no energy noEnergy = false #Whether quarry converts deepslate ore to normal ore. convertDeepslateOres = false #Spawner Controller Blacklist spawnerBlacklist = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:area_effect_cloud", "minecraft:item", "minecraft:player"] #The amount of energy[FE] that Solid Fuel Quarry generates in a tick. #Range: 0.0 ~ 100.0 sfqEnergy = 2.0 #Remove common materials(Stone, Dirt, Grass, Sand, etc.) obtained by Chunk Destroyer removeCommonMaterialsByCD = true #Remove MarkerPlus guide line if player is too far from the marker. reduceMarkerGuideLineIfPlayerIsFar = false #Remove adjacent frames when quarry is removed. removeFrameAfterQuarryIsRemoved = false #Allow quarries to work in claimed chunk(FTB Chunks). allowWorkInClaimedChunkByFBTChunks = false #The range limit(unit: blocks) of ChunkDestroyer. Set -1 or 0 to remove limitation. #Range: > -1 chunkDestroyerLimit = -1 #True to allow pipes to extract items in WorkbenchPlus allowWorkbenchExtraction = false #Use simple chunk load function. #If you have other chunk load system, please disable this and use other mods. enableChunkLoader = false #Trace quarry work logAllQuarryWork = false #The max distance(unit: blocks) Flexible Marker can reach #Range: 16 ~ 4096 flexMarkerMaxDistance = 256 #QuarryPlus Machines. Set true to enable machine or item. [machines] adv_pump = true adv_quarry = true book_mover = true exp_module = true exp_pump = true filler = true filler_module = true filter_module = true fuel_module_normal = true mini_quarry = true mining_well = true mover = true placer_plus = true pump_module = true pump_plus = true quarry = true remote_placer = false remove_bedrock_module = false replacer = false replacer_module = false solid_fuel_quarry = true spawner_controller = false workbench = true repeat_tick_module = false #Power settings of each machines [powers] [powers.mini_quarry] #Range: 0.0 ~ 1.0E9 maxEnergy = 1000.0 #Range: 0.0 ~ 1.0E9 breakBlockBase = 20.0 [powers.solid_fuel_quarry] #Range: 0.0 ~ 1.0E9 maxEnergy = 1000.0 #Range: 0.0 ~ 1.0E9 makeFrame = 15.0 #Range: 0.0 ~ 1.0E9 breakBlockBase = 25.0 #Range: 0.0 ~ 1.0E9 breakBlockFluid = 125.0 #Range: 0.0 ~ 1.0E9 moveHeadBase = 1.0 #Range: 0.0 ~ 1.0E9 expCollect = 2.5 #Range: 0.0 ~ 1.0E9 efficiencyCoefficient = 1.5848931924611136 #Range: 0.0 ~ 1.0E9 breakEfficiencyCoefficient = 1.379729661461215 #Range: 0.0 ~ 1.0E9 breakFortuneCoefficient = 1.5874010519681996 #Range: 0.0 ~ 1.0E9 breakSilktouchCoefficient = 4.0 [powers.adv_quarry] #Range: 0.0 ~ 1.0E9 maxEnergy = 50000.0 #Range: 0.0 ~ 1.0E9 makeFrame = 15.0 #Range: 0.0 ~ 1.0E9 breakBlockBase = 25.0 #Range: 0.0 ~ 1.0E9 breakBlockFluid = 125.0 #Range: 0.0 ~ 1.0E9 moveHeadBase = 1.0 #Range: 0.0 ~ 1.0E9 expCollect = 2.5 #Range: 0.0 ~ 1.0E9 efficiencyCoefficient = 1.5848931924611136 #Range: 0.0 ~ 1.0E9 breakEfficiencyCoefficient = 1.379729661461215 #Range: 0.0 ~ 1.0E9 breakFortuneCoefficient = 1.5874010519681996 #Range: 0.0 ~ 1.0E9 breakSilktouchCoefficient = 4.0 [powers.filler] #Range: 0.0 ~ 1.0E9 maxEnergy = 1000.0 #Range: 0.0 ~ 1.0E9 breakBlockBase = 15.0 [powers.book_mover] #Range: 0.0 ~ 1.0E9 maxEnergy = 50000.0 [powers.workbench] #Range: 0.0 ~ 1.0E9 maxEnergy = 5.0 [powers.quarry] #Range: 0.0 ~ 1.0E9 maxEnergy = 10000.0 #Range: 0.0 ~ 1.0E9 makeFrame = 15.0 #Range: 0.0 ~ 1.0E9 breakBlockBase = 25.0 #Range: 0.0 ~ 1.0E9 breakBlockFluid = 125.0 #Range: 0.0 ~ 1.0E9 moveHeadBase = 1.0 #Range: 0.0 ~ 1.0E9 expCollect = 2.5 #Range: 0.0 ~ 1.0E9 efficiencyCoefficient = 1.5848931924611136 #Range: 0.0 ~ 1.0E9 breakEfficiencyCoefficient = 1.379729661461215 #Range: 0.0 ~ 1.0E9 breakFortuneCoefficient = 1.5874010519681996 #Range: 0.0 ~ 1.0E9 breakSilktouchCoefficient = 4.0 #IC2 integration [ic2-integration] #The rate to convert EU to nano FE. Default(4,000,000,000) is the rate of 1 EU = 4 FE #Range: 1 ~ 9223372036854775807 conversionRate = 4000000000 #Enchantments. Defines enchantments machines can accept. [enchantments] quarry = ["minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:silk_touch"] adv_quarry = ["minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:silk_touch"] mini_quarry = ["minecraft:efficiency", "minecraft:unbreaking"] adv_pump = ["minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune"]