#The disk space limit for computers and turtles, in bytes. computer_space_limit = 1000000 #The disk space limit for floppy disks, in bytes. floppy_space_limit = 125000 #The file upload size limit, in bytes. Must be in range of 1 KiB and 16 MiB. #Keep in mind that uploads are processed in a single tick - large files or #poor network performance can stall the networking thread. And mind the disk space! #Range: 1024 ~ 16777216 upload_max_size = 524288 #Set how many files a computer can have open at the same time. Set to 0 for unlimited. #Range: > 0 maximum_open_files = 128 #Set this to true to disable Lua 5.1 functions that will be removed in a future #update. Useful for ensuring forward compatibility of your programs now. disable_lua51_features = false #A comma separated list of default system settings to set on new computers. #Example: "shell.autocomplete=false,lua.autocomplete=false,edit.autocomplete=false" #will disable all autocompletion. default_computer_settings = "" #Log exceptions thrown by peripherals and other Lua objects. This makes it easier #for mod authors to debug problems, but may result in log spam should people use #buggy methods. log_computer_errors = true #Require players to be in creative mode and be opped in order to interact with #command computers. This is the default behaviour for vanilla's Command blocks. command_require_creative = true #Controls execution behaviour of computers. This is largely intended for #fine-tuning servers, and generally shouldn't need to be touched. [execution] #Set the number of threads computers can run on. A higher number means more #computers can run at once, but may induce lag. Please note that some mods may #not work with a thread count higher than 1. Use with caution. #Range: > 1 computer_threads = 1 #The maximum time that can be spent executing tasks in a single tick, in #milliseconds. #Note, we will quite possibly go over this limit, as there's no way to tell how #long a will take - this aims to be the upper bound of the average time. #Range: > 1 max_main_global_time = 10 #The ideal maximum time a computer can execute for in a tick, in milliseconds. #Note, we will quite possibly go over this limit, as there's no way to tell how #long a will take - this aims to be the upper bound of the average time. #Range: > 1 max_main_computer_time = 5 #Controls the HTTP API [http] #Enable the "http" API on Computers. This also disables the "pastebin" and "wget" #programs, that many users rely on. It's recommended to leave this on and use the #"rules" config option to impose more fine-grained control. enabled = false #Enable use of http websockets. This requires the "http_enable" option to also be true. websocket_enabled = false #The number of http requests a computer can make at one time. Additional requests #will be queued, and sent when the running requests have finished. Set to 0 for #unlimited. #Range: > 0 max_requests = 16 #The number of websockets a computer can have open at one time. Set to 0 for unlimited. #Range: > 1 max_websockets = 4 #Limits bandwidth used by computers. [http.bandwidth] #The number of bytes which can be downloaded in a second. This is shared across all computers. (bytes/s). #Range: > 1 global_download = 33554432 #The number of bytes which can be uploaded in a second. This is shared across all computers. (bytes/s). #Range: > 1 global_upload = 33554432 #Tunnels HTTP and websocket requests through a proxy server. Only affects HTTP #rules with "use_proxy" set to true (off by default). #If authentication is required for the proxy, create a "computercraft-proxy.pw" #file in the same directory as "computercraft-server.toml", containing the #username and password separated by a colon, e.g. "myuser:mypassword". For #SOCKS4 proxies only the username is required. [http.proxy] #The type of proxy to use. #Allowed Values: HTTP, HTTPS, SOCKS4, SOCKS5 type = "HTTP" #The hostname or IP address of the proxy server. host = "" #The port of the proxy server. #Range: 1 ~ 65536 port = 8080 #A list of rules which control behaviour of the "http" API for specific domains or #IPs. Each rule is an item with a 'host' to match against, and a series of #properties. Rules are evaluated in order, meaning earlier rules override later #ones. #The host may be a domain name ("pastebin.com"), wildcard ("*.pastebin.com") or #CIDR notation ("127.0.0.0/8"). #If no rules, the domain is blocked. [[http.rules]] host = "$private" action = "deny" [[http.rules]] #The maximum size (in bytes) that a computer can send or receive in one websocket packet. max_websocket_message = 131072 host = "*" #The maximum size (in bytes) that a computer can upload in a single request. This #includes headers and POST text. max_upload = 4194304 action = "allow" #Enable use of the HTTP/SOCKS proxy if it is configured. use_proxy = false #The maximum size (in bytes) that a computer can download in a single request. #Note that responses may receive more data than allowed, but this data will not #be returned to the client. max_download = 16777216 #Various options relating to peripherals. [peripheral] #Enable Command Block peripheral support command_block_enabled = false #The range of Wireless Modems at low altitude in clear weather, in meters. #Range: 0 ~ 100000 modem_range = 64 #The range of Wireless Modems at maximum altitude in clear weather, in meters. #Range: 0 ~ 100000 modem_high_altitude_range = 384 #The range of Wireless Modems at low altitude in stormy weather, in meters. #Range: 0 ~ 100000 modem_range_during_storm = 64 #The range of Wireless Modems at maximum altitude in stormy weather, in meters. #Range: 0 ~ 100000 modem_high_altitude_range_during_storm = 384 #Maximum amount of notes a speaker can play at once. #Range: > 1 max_notes_per_tick = 8 #The limit to how much monitor data can be sent *per tick*. Note: # - Bandwidth is measured before compression, so the data sent to the client is # smaller. # - This ignores the number of players a packet is sent to. Updating a monitor for # one player consumes the same bandwidth limit as sending to 20. # - A full sized monitor sends ~25kb of data. So the default (1MB) allows for ~40 # monitors to be updated in a single tick. #Set to 0 to disable. #Range: > 0 monitor_bandwidth = 1000000 #Various options relating to turtles. [turtle] #Set whether Turtles require fuel to move. need_fuel = true #The fuel limit for Turtles. #Range: > 0 normal_fuel_limit = 20000 #The fuel limit for Advanced Turtles. #Range: > 0 advanced_fuel_limit = 100000 #If set to true, Turtles will push entities out of the way instead of stopping if #there is space to do so. can_push = true #Configure the size of various computer's terminals. #Larger terminals require more bandwidth, so use with care. [term_sizes] #Terminal size of computers. [term_sizes.computer] #Range: 1 ~ 255 width = 51 #Range: 1 ~ 255 height = 19 #Terminal size of pocket computers. [term_sizes.pocket_computer] #Range: 1 ~ 255 width = 26 #Range: 1 ~ 255 height = 20 #Maximum size of monitors (in blocks). [term_sizes.monitor] #Range: 1 ~ 32 width = 8 #Range: 1 ~ 32 height = 6