128 lines
4.8 KiB
JavaScript
128 lines
4.8 KiB
JavaScript
// This File has been authored by AllTheMods Staff, or a Community contributor for use in AllTheMods - AllTheMods 9.
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// As all AllTheMods packs are licensed under All Rights Reserved, this file is not allowed to be used in any public packs not released by the AllTheMods Team, without explicit permission.
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Ponder.registry((allthemods) => {
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allthemods.create('mekanismgenerators:fission_reactor_casing')
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.scene('fission_mek','Mekanism Fission Reactor', 'kubejs:fission_mek',
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(scene, util) => {
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scene.world.showSection([4, 0, 4], Facing.down);
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scene.idle(5);
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[1, 2, 3, 4].forEach(num => {
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scene.world.showSection([4, num, 4], Facing.down);
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scene.world.showSection([4, 0, 4 - num], Facing.down);
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scene.world.showSection([4 - num, 0, 4], Facing.down);
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scene.idle(5)
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});
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[1, 2, 3].forEach(num => {
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scene.world.showSection([4, 4, 4 - num], Facing.down);
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scene.world.showSection([4 - num, 4, 4], Facing.down);
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scene.world.showSection([0, 0, 4 - num], Facing.down);
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scene.world.showSection([4 - num, 0, 0], Facing.down);
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scene.world.showSection([0, num, 4], Facing.down);
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scene.world.showSection([4, num, 0], Facing.down);
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scene.idle(5)
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});
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scene.text(80, 'The Edges Must Be Casings', [0, 4.5, 4.5]).placeNearTarget();
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scene.world.showSection([4, 4, 0], Facing.down);
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scene.world.showSection([0, 4, 4], Facing.down);
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scene.world.showSection([0, 0, 0], Facing.down);
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scene.idle(5);
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[1, 2, 3].forEach(num => {
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scene.world.showSection([0, num, 0], Facing.down);
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scene.world.showSection([0, 4, 4 - num], Facing.down);
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scene.world.showSection([4 - num, 4, 0], Facing.down);
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scene.idle(5)
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});
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scene.world.showSection([0, 4, 0], Facing.down);
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scene.addKeyframe();
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scene.idle(80);
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//top glass
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scene.world.showSection([1, 4, 1, 3, 4, 3], Facing.down);
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scene.idle(5)
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// bottom glass
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scene.world.showSection([1, 0, 1, 3, 0, 3], Facing.up);
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scene.idle(5)
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// north glass
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scene.world.showSection([1, 1, 0, 3, 3, 0], Facing.south);
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scene.idle(5)
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// south glass
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scene.world.showSection([1, 1, 4, 3, 3, 4], Facing.north);
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scene.idle(5)
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// west glass
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scene.world.showSection([0, 1, 1, 0, 3, 3], Facing.east);
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scene.idle(5)
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scene.text(80, 'The Walls Can Be Either Casings Or Glass', [0, 2.5, 2.5]).placeNearTarget();
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// east glass
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scene.world.showSection([4, 1, 1, 4, 3, 3], Facing.west);
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scene.addKeyframe();
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scene.idle(80);
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scene.world.hideSection([0, 1, 0, 3, 4, 0], Facing.up)
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scene.world.hideSection([0, 1, 0, 0, 4, 3], Facing.up)
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scene.world.hideSection([1, 4, 1, 3, 4, 3], Facing.up)
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scene.idle(10);
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scene.text(60, 'Place Fuel Assembly Blocks Inside To Make The Fuel Rods', [2.5, 2.5, 2.5]).placeNearTarget();
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scene.world.setBlock([2, 1, 2], 'mekanismgenerators:fission_fuel_assembly', false);
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scene.world.showSection([2, 1, 2], Facing.down)
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scene.idle(10)
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scene.world.setBlock([2, 2, 2], 'mekanismgenerators:fission_fuel_assembly', false);
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scene.world.showSection([2, 2, 2], Facing.down)
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scene.idle(10)
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scene.addKeyframe();
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scene.idle(40);
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scene.world.setBlock([2, 3, 2], 'mekanismgenerators:control_rod_assembly', false);
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scene.world.showSection([2, 3, 2], Facing.down)
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scene.idle(10)
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scene.text(60, 'Place Control Rod Assembly At The Top Of Each Fuel Rod', [2.5, 3.5, 2.5]).placeNearTarget();
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scene.idle(20);
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scene.addKeyframe();
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scene.idle(60);
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scene.world.showSection([0, 1, 0, 3, 4, 0], Facing.up)
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scene.world.showSection([0, 1, 0, 0, 4, 3], Facing.up)
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scene.world.showSection([1, 4, 1, 3, 4, 3], Facing.up)
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scene.addKeyframe();
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scene.idle(40);
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//scene.world.modifyTileNBT([0,0,0, 4, 4, 4], (nbt) => { nbt.activeState = "fissionReactor" });
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//scene
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// .showControls(40, [1.5, 3, 1.5], 'down')
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// .rightClick()
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// .withItem('comparator');
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//scene
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// .text(40, 'Right Click With Comparator For Redstone Control', [1, 1.5, 2])
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// .placeNearTarget()
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// .attachKeyFrame();
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//scene.idle(40);
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});
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});
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// This File has been authored by AllTheMods Staff, or a Community contributor for use in AllTheMods - AllTheMods 9.
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// As all AllTheMods packs are licensed under All Rights Reserved, this file is not allowed to be used in any public packs not released by the AllTheMods Team, without explicit permission.
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