SomebodyMakeAConstruct/config/domestication-innovation.toml

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TOML
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2024-06-02 15:24:21 -07:00
[general]
#true if wolves, cats, parrots, foxes, axolotls, etc can be set to wander, sit or follow
trinary_command_system = true
#true if axolotls are fully tameable (axolotl must be tamed with tropical fish)
tameable_axolotls = true
#true if horses, donkeys, llamas, etc can be given enchants, beds, etc
tameable_horse = true
#true if foxes are fully tameable (fox must be tamed via breeding)
tameable_fox = true
#true if rabbits are fully tameable (rabbit must be tamed with carrots)
tameable_rabbit = true
#true if frogs are fully tameable (rabbit must be tamed with spider eyes)
tameable_frog = true
#true if attacks do not register on pets from their owners and go through them to attack a mob behind them
swing_through_pets = true
#true if apples can turn into rotten apples if they despawn
rotten_apple = true
#true if mobs can respawn in pet beds the next morning after they die
pet_bed_respawns = false
#true if collar tag functionality are enabled. If this is disabled, there is no way to enchant mobs!
collar_tags = true
#true if rabbits scare ravagers like they used to do
rabbits_scare_ravagers = true
#true if animal tamer villagers are enabled. Their work station is a pet bed
animal_tamer_villager = true
#the spawn weight of the pet store in villages, set to 0 to disable it entirely
#Range: 0 ~ 1000
petstore_village_weight = 17
[loot]
#true if pet curse enchantments should only appear in loot, and not the enchanting table.
pet_curse_enchantments_loot_only = true
#percent chance of woodland mansion loot table containing sinister carrot:
#Range: 0.0 ~ 1.0
sinister_carrot_loot_chance = 0.3
#percent chance of burried treasure loot table containing Bubbling book:
#Range: 0.0 ~ 1.0
bubbling_loot_chance = 0.65
#percent chance of woodland mansion loot table containing Vampire book:
#Range: 0.0 ~ 1.0
vampirism_loot_chance = 0.22
#percent chance of end city loot table containing Void Cloud book:
#Range: 0.0 ~ 1.0
void_cloud_loot_chance = 0.19
#percent chance of mineshaft loot table containing Ore Scenting book:
#Range: 0.0 ~ 1.0
ore_scenting_loot_chance = 0.15
#percent chance of ancient city loot table containing Muffled book:
#Range: 0.0 ~ 1.0
muffled_loot_chance = 0.19
#percent chance of nether fortress loot table containing Blazing Protection book:
#Range: 0.0 ~ 1.0
blazing_protection_loot_chance = 0.2
[enchantments]
#true if health boost enchant is enabled, false if disabled
health_boost_enabled = true
#true if fireproof enchant is enabled, false if disabled
fireproof_enabled = true
#true if immunity frame enchant is enabled, false if disabled
immunity_frame_enabled = true
#true if deflection enchant is enabled, false if disabled
deflection_enabled = true
#true if poison resistance enchant is enabled, false if disabled
poison_resistance_enabled = true
#true if chain lightning enchant is enabled, false if disabled
chain_lightning_enabled = true
#true if speedster enchant is enabled, false if disabled
speedster_enabled = true
#true if frost fang enchant is enabled, false if disabled
frost_fang_enabled = true
#true if magnetic enchant is enabled, false if disabled
magnetic_enabled = true
#true if linked inventory enchant is enabled, false if disabled
linked_inventory_enabled = true
#true if total recall enchant is enabled, false if disabled
total_recall_enabled = true
#true if health siphon enchant is enabled, false if disabled
health_siphon_enabled = true
#true if bubbling enchant is enabled, false if disabled
bubbling_enabled = true
#true if herding enchant is enabled, false if disabled
herding_enabled = true
#true if amphibious enchant is enabled, false if disabled
amphibious_enabled = true
#true if vampire enchant is enabled, false if disabled
vampire_enabled = true
#true if void cloud enchant is enabled, false if disabled
void_cloud_enabled = true
#true if charisma enchant is enabled, false if disabled
charisma_enabled = true
#true if shadow hands enchant is enabled, false if disabled
shadow_hands_enabled = true
#true if disc jockey enchant is enabled, false if disabled
disc_jockey_enabled = true
#true if defusal enchant is enabled, false if disabled
defusal_enabled = true
#true if warping bite enchant is enabled, false if disabled
warping_bite_enabled = true
#true if ore scenting enchant is enabled, false if disabled
ore_scenting_enabled = true
#true if gluttonous enchant is enabled, false if disabled
gluttonous_enabled = true
#true if psychic wall enchant is enabled, false if disabled
psychic_wall_enabled = true
#true if intimidation enchant is enabled, false if disabled
intimidation_enabled = true
#true if tethered teleport enchant is enabled, false if disabled
tethered_teleport_enabled = true
#true if muffled enchant is enabled, false if disabled
muffled_enabled = true
#true if blazing protection enchant is enabled, false if disabled
blazing_protection_enabled = true
#true if healing aura enchant is enabled, false if disabled
healing_aura_enabled = true
#true if rejuvenation enchant is enabled, false if disabled
rejuvenation_enabled = true
#true if undead curse enchant is enabled, false if disabled
undead_curse_enabled = true
#true if infamy curse enchant is enabled, false if disabled
infamy_curse_enabled = true
#true if blight curse enchant is enabled, false if disabled
blight_curse_enabled = true
#true if immaturity curse enchant is enabled, false if disabled
immaturity_curse_enabled = true