diff --git a/config/improvedmobs/common.toml b/config/improvedmobs/common.toml index 25e8548..0576b85 100644 --- a/config/improvedmobs/common.toml +++ b/config/improvedmobs/common.toml @@ -11,7 +11,7 @@ #Example ["0-0.01","10-0.1","30-0"] #-> So the difficulty increases by 0.01 every 2400 ticks (->0.1 per mc day since a mc day has 24000 ticks) till it reaches a difficulty of 10. #Then it increases by 1 per mc day till it reaches 30 and then stops. - "Difficulty Increase" = ["0-0.2"] + "Difficulty Increase" = ["0-0.1"] #Wether difficulty should only increase with at least one online players or not "Ignore Players" = false #If true will increase difficulty by the amount of time skipped. Else will only increase difficulty once. diff --git a/index.toml b/index.toml index 48c093f..a15bc85 100644 --- a/index.toml +++ b/index.toml @@ -102,7 +102,7 @@ hash = "d8345be5288253ef772361cf11593002bef16b4fa0974f73950e8f60ac7c845a" [[files]] file = "config/improvedmobs/common.toml" -hash = "0821ac1fa2b582cb545c9520ed703c35200d99513c727188087f12b4db26c5f5" +hash = "a285a4b46070bde48201b6dc322526ee8669883135e5fbf10090a703b2ab9ea9" [[files]] file = "config/improvedmobs/equipment.json" diff --git a/pack.toml b/pack.toml index b90a515..3eae7b5 100644 --- a/pack.toml +++ b/pack.toml @@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0" [index] file = "index.toml" hash-format = "sha256" -hash = "3d6380fc5a9d314d097adddf7c21341056d0bb3702421724949f97864ae19f35" +hash = "603d2bd6aab4143d1b1a51b4460984070f2b2624f29d22fb8e316f94844d06e8" [versions] forge = "43.3.13"