diff --git a/config/improvedmobs/common.toml b/config/improvedmobs/common.toml index a73902f..a6920d9 100644 --- a/config/improvedmobs/common.toml +++ b/config/improvedmobs/common.toml @@ -11,7 +11,7 @@ #Example ["0-0.01","10-0.1","30-0"] #-> So the difficulty increases by 0.01 every 2400 ticks (->0.1 per mc day since a mc day has 24000 ticks) till it reaches a difficulty of 10. #Then it increases by 1 per mc day till it reaches 30 and then stops. - "Difficulty Increase" = ["0-1"] + "Difficulty Increase" = ["0-0.5"] #Wether difficulty should only increase with at least one online players or not "Ignore Players" = false #If true will increase difficulty by the amount of time skipped. Else will only increase difficulty once. diff --git a/index.toml b/index.toml index a87957d..359b435 100644 --- a/index.toml +++ b/index.toml @@ -118,7 +118,7 @@ hash = "d8345be5288253ef772361cf11593002bef16b4fa0974f73950e8f60ac7c845a" [[files]] file = "config/improvedmobs/common.toml" -hash = "bed8e0cef18b4087f2d76e59ab6269ba2c5b9cdf98dec78142d3555f123dbb30" +hash = "ceeceb94b5c571b027a594759f9e6aaa3f3dc941ac5620376d53fc921ee43c87" [[files]] file = "config/improvedmobs/equipment.json" diff --git a/pack.toml b/pack.toml index 3f4aa87..396a204 100644 --- a/pack.toml +++ b/pack.toml @@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0" [index] file = "index.toml" hash-format = "sha256" -hash = "c3a9451ba7fb97c66ced6477e0e59ec12b6bc773e3d7439efbe714f97ef87d19" +hash = "af450c3e1c9de417aee7540688fd462e8ffa47d16521a24c35e703878dfa8a87" [versions] forge = "43.3.13"