diff --git a/config/improvedmobs/common.toml b/config/improvedmobs/common.toml index 49bba37..bb75f77 100644 --- a/config/improvedmobs/common.toml +++ b/config/improvedmobs/common.toml @@ -11,7 +11,7 @@ #Example ["0-0.01","10-0.1","30-0"] #-> So the difficulty increases by 0.01 every 2400 ticks (->0.1 per mc day since a mc day has 24000 ticks) till it reaches a difficulty of 10. #Then it increases by 1 per mc day till it reaches 30 and then stops. - "Difficulty Increase" = ["0-0.1", "250-0"] + "Difficulty Increase" = ["0-1"] #Wether difficulty should only increase with at least one online players or not "Ignore Players" = false #If true will increase difficulty by the amount of time skipped. Else will only increase difficulty once. diff --git a/index.toml b/index.toml index a6b0b85..a6e61f4 100644 --- a/index.toml +++ b/index.toml @@ -114,7 +114,7 @@ hash = "d8345be5288253ef772361cf11593002bef16b4fa0974f73950e8f60ac7c845a" [[files]] file = "config/improvedmobs/common.toml" -hash = "82807fbfa9bd6c63dc2388f4d6310e845ae307186a3f9ddb5477c96d476b3474" +hash = "07abd924e1f4437c3bad86629598264c25551d43fa593dcc24006ab6b3462521" [[files]] file = "config/improvedmobs/equipment.json" diff --git a/pack.toml b/pack.toml index 57042e4..569f878 100644 --- a/pack.toml +++ b/pack.toml @@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0" [index] file = "index.toml" hash-format = "sha256" -hash = "d548d6208efd2ee033371da5c5e27bdc53c5016988d95fe6d1230d3d0cfd3640" +hash = "86fd18e31bf54131203785ad18bcb8944b735b0df616a9bf105ee863a680fc52" [versions] forge = "43.3.13"