more balance
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@ -11,7 +11,7 @@
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#Example ["0-0.01","10-0.1","30-0"]
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#-> So the difficulty increases by 0.01 every 2400 ticks (->0.1 per mc day since a mc day has 24000 ticks) till it reaches a difficulty of 10.
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#Then it increases by 1 per mc day till it reaches 30 and then stops.
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"Difficulty Increase" = ["0-0.5"]
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"Difficulty Increase" = ["0-0.2"]
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#Wether difficulty should only increase with at least one online players or not
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"Ignore Players" = false
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#If true will increase difficulty by the amount of time skipped. Else will only increase difficulty once.
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@ -43,7 +43,7 @@
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#<minecraft:sheep|REVERSE|ATTRIBUTES will> add sheep to attributes modification only
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#<minecraft:sheep|ATTRIBUTES> will add sheep to everything except attributes
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#<minecraft> blacklists all minecraft mobs from everything
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"Entity Configs" = ["grimoireofgaia|HELDITEMS|TARGETVILLAGER", "minecraft:ender_dragon", "minecraft:cod", "minecraft:donkey", "minecraft:squid", "minecraft:glow_squid", "minecraft:mule", "minecraft:skeleton_horse", "touhou_little_maid:maid", "minecraft:strider", "minecraft:trader_llama", "minecraft:parrot", "minecraft:cow", "minecraft:zombie_horse", "minecraft:horse", "minecraft:bee", "minecraft:polar_bear", "minecraft:cat", "minecraft:pufferfish", "minecraft:bat", "minecraft:wandering_trader", "minecraft:salmon", "minecraft:fox", "minecraft:llama", "minecraft:pig", "minecraft:allay", "minecraft:frog", "minecraft:iron_golem", "minecraft:tropical_fish", "minecraft:turtle", "minecraft:sheep", "minecraft:snow_golem", "minecraft:mooshroom", "minecraft:villager", "minecraft:ocelot", "minecraft:tadpole", "minecraft:goat", "minecraft:dolphin", "minecraft:chicken", "minecraft:wolf", "minecraft:panda", "minecraft:rabbit", "minecraft:axolotl"]
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"Entity Configs" = ["grimoireofgaia|HELDITEMS|TARGETVILLAGER|ARMOR|USEITEM", "minecraft:ender_dragon", "minecraft:cod", "minecraft:donkey", "minecraft:squid", "minecraft:glow_squid", "minecraft:mule", "minecraft:skeleton_horse", "touhou_little_maid:maid", "minecraft:strider", "minecraft:trader_llama", "minecraft:parrot", "minecraft:cow", "minecraft:zombie_horse", "minecraft:horse", "minecraft:bee", "minecraft:polar_bear", "minecraft:cat", "minecraft:pufferfish", "minecraft:bat", "minecraft:wandering_trader", "minecraft:salmon", "minecraft:fox", "minecraft:llama", "minecraft:pig", "minecraft:allay", "minecraft:frog", "minecraft:iron_golem", "minecraft:tropical_fish", "minecraft:turtle", "minecraft:sheep", "minecraft:snow_golem", "minecraft:mooshroom", "minecraft:villager", "minecraft:ocelot", "minecraft:tadpole", "minecraft:goat", "minecraft:dolphin", "minecraft:chicken", "minecraft:wolf", "minecraft:panda", "minecraft:rabbit", "minecraft:axolotl"]
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#Any of the following
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#[ATTRIBUTES, ARMOR, HELDITEMS, BLOCKBREAK, USEITEM, LADDER, STEAL, GUARDIAN, PARROT, TARGETVILLAGER, NEUTRALAGGRO]
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#added here will disable that feature completely.
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@ -118,7 +118,7 @@ hash = "d8345be5288253ef772361cf11593002bef16b4fa0974f73950e8f60ac7c845a"
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[[files]]
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file = "config/improvedmobs/common.toml"
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hash = "862775679e226edc239524abf34b64a00fa14683531aa6df541c2725c3cffda2"
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hash = "ea59a6e9fd1a3b909149fdd9c4afd98450aff3fd7ffc6a5519892062a36d33c8"
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[[files]]
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file = "config/improvedmobs/equipment.json"
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