AOF7-Vocality/config/zenith/attributes.cfg

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2024-02-20 16:35:48 -08:00
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
# Zenith Attributes Information
# This file contains configurable data for each attribute.
# The names of each category correspond to the registry names of every loaded attribute.
"minecraft:generic" {
knockback_resistance {
B:Modifiable=true
B:"Shows in Menu"=true
}
attack_speed {
B:Modifiable=true
B:"Shows in Menu"=true
}
max_health {
B:Modifiable=true
B:"Shows in Menu"=true
}
attack_damage {
B:Modifiable=true
B:"Shows in Menu"=true
}
luck {
B:Modifiable=true
B:"Shows in Menu"=true
}
armor {
B:Modifiable=true
B:"Shows in Menu"=true
}
armor_toughness {
B:Modifiable=true
B:"Shows in Menu"=true
}
movement_speed {
B:Modifiable=true
B:"Shows in Menu"=true
}
attack_knockback {
B:Modifiable=true
B:"Shows in Menu"=true
}
}
obscure_api {
regeneration {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
accuracy {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
resilience {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
critical_damage {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
parry {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
healing_power {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
critical_hit {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
dodge {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
penetration {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
magic_resistance {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
projectile_damage {
generic {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
spell_power {
soul {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
critical_damage {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
critical_chance {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
fire {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
frost {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
arcane {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
haste {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
healing {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
lightning {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
porting_lib {
step_height_addition {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
swim_speed {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
entity_gravity {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
minecraft {
generic {
armor_toughness {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
attack_speed {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
luck {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
max_health {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
movement_speed {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
armor {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
attack_damage {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
attack_knockback {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
knockback_resistance {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
}
botania {
pixie_spawn_chance {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
zenith_attributes {
draw_speed {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
current_hp_damage {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
crit_chance {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
cold_damage {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
healing_received {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
prot_pierce {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
armor_pierce {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
prot_shred {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
elytra_flight {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
mining_speed {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
overheal {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
creative_flight {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
fire_damage {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
armor_shred {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
dodge_chance {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
arrow_velocity {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
ghost_health {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
life_steal {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
additionalentityattributes {
lava_speed {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
bonus_loot_count_rolls {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
dig_speed {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
lava_visibility {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
bonus_rare_loot_rolls {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
dropped_experience {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
magic_protection {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
critical_bonus_damage {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
water_visibility {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
lung_capacity {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
water_speed {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
reach-entity-attributes {
attack_range {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
reach {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
stepheightentityattribute {
stepheight {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
diet {
natural_regeneration {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}
eldritch_end {
corruption {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
corruption_resistance {
# If this attribute can be modified with Zenith's all attribute increase gem.
# Default: true
B:Modifiable=true
# If this attribute shows in the inventory attribute menu.
# Default value is based on if the attribute is synced to the client.
# This attribute is not client syncable, so changes made will not reflect in the menu even when enabled.
# Default: true
B:"Shows in Menu"=true
}
}