4312 lines
127 KiB
INI
4312 lines
127 KiB
INI
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# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
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# Zenith Enchantment Information
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# This file contains configurable data for each enchantment.
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# The names of each category correspond to the registry names of every loaded enchantment.
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"minecraft:protection" {
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# The max level of this enchantment - originally 4.
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# Default: 8; Range: [1 ~ 127]
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I:"Max Level"=6
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: COMMON
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S:Rarity=COMMON
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}
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"minecraft:fire_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:feather_falling" {
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# The max level of this enchantment - originally 4.
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# Default: 11; Range: [1 ~ 127]
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I:"Max Level"=8
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:blast_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=9
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:projectile_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 11; Range: [1 ~ 127]
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I:"Max Level"=9
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:respiration" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:aqua_affinity" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:thorns" {
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# The max level of this enchantment - originally 3.
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# Default: 5; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:depth_strider" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
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# Default:
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||
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S:"Max Power Function"=
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||
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||
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# A function to determine the min enchanting power.
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||
|
# Default:
|
||
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S:"Min Power Function"=
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||
|
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||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
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B:Treasure=false
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||
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||
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# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
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# Default: true
|
||
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B:Discoverable=true
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||
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||
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# If enchanted books of this enchantment are available via loot sources.
|
||
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# Default: true
|
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B:Lootable=true
|
||
|
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||
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# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
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B:Tradeable=true
|
||
|
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||
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:frost_walker" {
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# The max level of this enchantment - originally 2.
|
||
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# Default: 7; Range: [1 ~ 127]
|
||
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I:"Max Level"=7
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||
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||
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# The max level of this enchantment available from loot sources.
|
||
|
# Default: 2; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=2
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:binding_curse" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:soul_speed" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:swift_sneak" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Level"=5
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:sharpness" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: COMMON
|
||
|
S:Rarity=COMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:smite" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 10; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:bane_of_arthropods" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 10; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:knockback" {
|
||
|
# The max level of this enchantment - originally 2.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Level"=5
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 2; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=2
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:fire_aspect" {
|
||
|
# The max level of this enchantment - originally 2.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Level"=5
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 2; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=2
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:looting" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 8; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:sweeping" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 8; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:efficiency" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: COMMON
|
||
|
S:Rarity=COMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:silk_touch" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:unbreaking" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 8; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:fortune" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 8; Range: [1 ~ 127]
|
||
|
I:"Max Level"=6
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:power" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: COMMON
|
||
|
S:Rarity=COMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:punch" {
|
||
|
# The max level of this enchantment - originally 2.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Level"=5
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 2; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=2
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:flame" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:infinity" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:luck_of_the_sea" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 8; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:lure" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 8; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:loyalty" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:impaling" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 10; Range: [1 ~ 127]
|
||
|
I:"Max Level"=10
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:riptide" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:channeling" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:multishot" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:quick_charge" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Level"=5
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:piercing" {
|
||
|
# The max level of this enchantment - originally 4.
|
||
|
# Default: 8; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 4; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=4
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: COMMON
|
||
|
S:Rarity=COMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:mending" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"minecraft:vanishing_curse" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"ad_astra_giselle_addon:space_breathing" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"ad_astra_giselle_addon:gravity_normalizing" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"ad_astra_giselle_addon:space_fire_proof" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"ad_astra_giselle_addon:acid_rain_proof" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"obscure_api:distance" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: COMMON
|
||
|
S:Rarity=COMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"obscure_api:mirror" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"obscure_api:fast_spin" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: COMMON
|
||
|
S:Rarity=COMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"betterarcheology:penetrating_strike" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"betterarcheology:soaring_winds" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"betterarcheology:tunneling" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"bewitchment:magic_protection" {
|
||
|
# The max level of this enchantment - originally 4.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 4; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=4
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"biomemakeover:decay_curse" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"biomemakeover:insomnia_curse" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"biomemakeover:conductivity_curse" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"biomemakeover:enfeeblement_curse" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"biomemakeover:depth_curse" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"biomemakeover:flammability_curse" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"biomemakeover:suffocation_curse" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"biomemakeover:unwieldiness_curse" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"biomemakeover:inaccuracy_curse" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"biomemakeover:buckling_curse" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"create:potato_recovery" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"create:capacity" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: COMMON
|
||
|
S:Rarity=COMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"farmersdelight:backstabbing" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 8; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: COMMON
|
||
|
S:Rarity=COMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"netherdepthsupgrade:hell_strider" {
|
||
|
# The max level of this enchantment - originally 2.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 2; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=2
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"soulsweapons:fast_hands" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"soulsweapons:visceral" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"soulsweapons:stagger" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"spell_power:haste" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spell_power:sunfire" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spell_power:energize" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spell_power:spell_power" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"spell_power:soulfrost" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spell_power:critical_chance" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 8; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"spell_power:critical_damage" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 8; Range: [1 ~ 127]
|
||
|
I:"Max Level"=8
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"spell_power:magic_protection" {
|
||
|
# The max level of this enchantment - originally 4.
|
||
|
# Default: 11; Range: [1 ~ 127]
|
||
|
I:"Max Level"=11
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 4; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=4
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"supplementaries:stasis" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"the_bumblezone:comb_cutter" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"the_bumblezone:potent_poison" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 11; Range: [1 ~ 127]
|
||
|
I:"Max Level"=11
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"the_bumblezone:neurotoxins" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 130658; Range: [1 ~ 127]
|
||
|
I:"Max Level"=6
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:berserkers_fury" {
|
||
|
I:"Max Level"=3
|
||
|
I:"Max Loot Level"=3
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:chainsaw" {
|
||
|
I:"Max Level"=1
|
||
|
I:"Max Loot Level"=1
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:chromatic" {
|
||
|
I:"Max Level"=1
|
||
|
I:"Max Loot Level"=1
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:crescendo" {
|
||
|
I:"Max Level"=5
|
||
|
I:"Max Loot Level"=5
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:earths_boon" {
|
||
|
I:"Max Level"=5
|
||
|
I:"Max Loot Level"=3
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:endless_quiver" {
|
||
|
I:"Max Level"=1
|
||
|
I:"Max Loot Level"=1
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:exploitation" {
|
||
|
I:"Max Level"=1
|
||
|
I:"Max Loot Level"=1
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:growth_serum" {
|
||
|
I:"Max Level"=1
|
||
|
I:"Max Loot Level"=1
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:icy_thorns" {
|
||
|
I:"Max Level"=5
|
||
|
I:"Max Loot Level"=3
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:infusion" {
|
||
|
I:"Max Level"=1
|
||
|
I:"Max Loot Level"=1
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=true
|
||
|
B:Discoverable=false
|
||
|
B:Lootable=false
|
||
|
B:Tradeable=false
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:knowledge" {
|
||
|
I:"Max Level"=3
|
||
|
I:"Max Loot Level"=3
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:life_mending" {
|
||
|
I:"Max Level"=3
|
||
|
I:"Max Loot Level"=3
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:miners_fervor" {
|
||
|
I:"Max Level"=5
|
||
|
I:"Max Loot Level"=5
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:natures_blessing" {
|
||
|
I:"Max Level"=7
|
||
|
I:"Max Loot Level"=3
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:obliteration" {
|
||
|
I:"Max Level"=1
|
||
|
I:"Max Loot Level"=1
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:rebounding" {
|
||
|
I:"Max Level"=5
|
||
|
I:"Max Loot Level"=3
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:reflective" {
|
||
|
I:"Max Level"=7
|
||
|
I:"Max Loot Level"=5
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:scavenger" {
|
||
|
I:"Max Level"=3
|
||
|
I:"Max Loot Level"=3
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:shield_bash" {
|
||
|
I:"Max Level"=7
|
||
|
I:"Max Loot Level"=4
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:spearfishing" {
|
||
|
I:"Max Level"=7
|
||
|
I:"Max Loot Level"=5
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:splitting" {
|
||
|
I:"Max Level"=1
|
||
|
I:"Max Loot Level"=1
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:stable_footing" {
|
||
|
I:"Max Level"=1
|
||
|
I:"Max Loot Level"=1
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:tempting" {
|
||
|
I:"Max Level"=1
|
||
|
I:"Max Loot Level"=1
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:bane_of_illagers" {
|
||
|
I:"Max Level"=10
|
||
|
I:"Max Loot Level"=5
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"zenith:capturing" {
|
||
|
I:"Max Level"=7
|
||
|
I:"Max Loot Level"=5
|
||
|
S:"Max Power Function"=
|
||
|
S:"Min Power Function"=
|
||
|
B:Treasure=false
|
||
|
B:Discoverable=true
|
||
|
B:Lootable=true
|
||
|
B:Tradeable=true
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spell_engine:spell_infinity" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"azurelib:incendiaryenchantment" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: true
|
||
|
B:Treasure=true
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"gofish:deepfry" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"yigd:soulbound" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: true
|
||
|
B:Discoverable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: true
|
||
|
B:Lootable=true
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: true
|
||
|
B:Tradeable=true
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:resonance" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:voiding" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:pest_control" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:autosmelt" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:inventory_insertion" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:exuberance" {
|
||
|
# The max level of this enchantment - originally 5.
|
||
|
# Default: 9; Range: [1 ~ 127]
|
||
|
I:"Max Level"=9
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 5; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=5
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:treasure_hunter" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:disarming" {
|
||
|
# The max level of this enchantment - originally 2.
|
||
|
# Default: 6; Range: [1 ~ 127]
|
||
|
I:"Max Level"=6
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 2; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=2
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:first_strike" {
|
||
|
# The max level of this enchantment - originally 2.
|
||
|
# Default: 6; Range: [1 ~ 127]
|
||
|
I:"Max Level"=6
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 2; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=2
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:improved_critical" {
|
||
|
# The max level of this enchantment - originally 2.
|
||
|
# Default: 6; Range: [1 ~ 127]
|
||
|
I:"Max Level"=6
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 2; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=2
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:inertia" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:clovers_favor" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:sniper" {
|
||
|
# The max level of this enchantment - originally 2.
|
||
|
# Default: 6; Range: [1 ~ 127]
|
||
|
I:"Max Level"=6
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 2; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=2
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:tight_grip" {
|
||
|
# The max level of this enchantment - originally 2.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 2; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=2
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:steadfast" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: COMMON
|
||
|
S:Rarity=COMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:indestructible" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:big_catch" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: RARE
|
||
|
S:Rarity=RARE
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:razing" {
|
||
|
# The max level of this enchantment - originally 3.
|
||
|
# Default: 7; Range: [1 ~ 127]
|
||
|
I:"Max Level"=7
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 3; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=3
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: UNCOMMON
|
||
|
S:Rarity=UNCOMMON
|
||
|
}
|
||
|
|
||
|
|
||
|
"spectrum:inexorable" {
|
||
|
# The max level of this enchantment - originally 1.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Level"=1
|
||
|
|
||
|
# The max level of this enchantment available from loot sources.
|
||
|
# Default: 1; Range: [1 ~ 127]
|
||
|
I:"Max Loot Level"=1
|
||
|
|
||
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
||
|
# Default:
|
||
|
S:"Max Power Function"=
|
||
|
|
||
|
# A function to determine the min enchanting power.
|
||
|
# Default:
|
||
|
S:"Min Power Function"=
|
||
|
|
||
|
# If this enchantment is only available by loot sources.
|
||
|
# Default: false
|
||
|
B:Treasure=false
|
||
|
|
||
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
||
|
# Default: false
|
||
|
B:Discoverable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via loot sources.
|
||
|
# Default: false
|
||
|
B:Lootable=false
|
||
|
|
||
|
# If enchanted books of this enchantment are available via villager trades.
|
||
|
# Default: false
|
||
|
B:Tradeable=false
|
||
|
|
||
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
||
|
# Default: VERY_RARE
|
||
|
S:Rarity=VERY_RARE
|
||
|
}
|
||
|
|
||
|
|