AOF7-Vocality/config/wormhole-common.toml
2024-02-20 18:35:48 -06:00

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3.5 KiB
TOML

# Power consumption will be calculated as follows:
#Idle power drain = idlePowerDrain + portal size * sizePowerDrain
#Interdimensional teleport power drain = travelPowerDrain + dimensionPowerDrain
#Same dimension teleport power drain = travelPowerDrain + (target distance)^(1/2) * distancePowerDrain
["Power Consumption"]
# If false, a portal will not require power.
# Allowed values: true, false - Default: true
requirePower = true
# How much power will a portal drain per tick when idle?
# Allowed range: 0 ~ 1000000 - Default: 1
idlePowerDrain = 1
# How much idle power does the portal drain per block of its size?
# Allowed range: 0.0 ~ 1000000.0 - Default: 0.5
sizePowerDrain = 0.5
# How much power will be drained when an entity is teleported?
# Allowed range: 0 ~ 1000000 - Default: 100
travelPowerDrain = 100
# How much energy is drained when an entity is teleported multiplied by the distance?
# Allowed range: 0.0 ~ 1000000.0 - Default: 0.5
distancePowerDrain = 0.5
# How much energy is drained when an entity is teleported to another dimension?
# Allowed range: 0 ~ 1000000 - Default: 400
dimensionPowerDrain = 400
[General]
# If true, a portal will require frame blocks at its corners. Previously build portals won't be affected.
# Allowed values: true, false - Default: false
requireCorners = false
# How big can the area inside a portal be? Higher numbers can impact performance when activating a portal. Previously build portals won't be affected.
# Allowed range: 1 ~ 2000 - Default: 400
maxPortalSize = 400
# Does a portal require a dimensional core for interdimensional travel? (WIP)
# Allowed values: true, false - Default: true
requireDimensionalCore = true
["Target Devices"]
# The maximum number of targets that can be stored in the basic target definition device.
# Allowed range: 1 ~ 10 - Default: 1
basicDeviceTargetCount = 1
# The maximum number of targets that can be stored in the advanced target definition device.
# Allowed range: 1 ~ 10 - Default: 5
advancedDeviceTargetCount = 5
["Energy Cells"]
# The amount of energy the portal stabilizer can store.
# Allowed range: 1 ~ 1000000 - Default: 5000
stabilizerEnergyCapacity = 5000
# The amount of energy the basic energy cell can store.
# Allowed range: 1 ~ 1000000 - Default: 10000
basicEnergyCellCapacity = 10000
# The amount of energy the advanced energy cell can store.
# Allowed range: 1 ~ 1000000 - Default: 25000
advancedEnergyCellCapacity = 25000
["Target Cells"]
# The number of targets the portal stabilizer can store.
# Allowed range: 1 ~ 20 - Default: 1
stabilizerTargetCapacity = 1
# The number of targets the basic target cell can store.
# Allowed range: 1 ~ 20 - Default: 4
basicTargetCellCapacity = 4
# The number of targets the advanced target cell can store.
# Allowed range: 1 ~ 20 - Default: 8
advancedTargetCellCapacity = 8
[Generators]
# How much energy does the coal generator generate per tick?
# Allowed range: 1 ~ 1000000 - Default: 10
coalGeneratorPower = 10
# How much energy can the coal generator store?
# Allowed range: 1 ~ 1000000 - Default: 5000
coalGeneratorCapacity = 5000
# In what area (coalGeneratorRange^3) should the coal generator send energy?
# Allowed range: 1 ~ 4 - Default: 2
coalGeneratorRange = 2