116 lines
4.3 KiB
TOML
116 lines
4.3 KiB
TOML
|
|
||
|
#Common configuration settings
|
||
|
[common]
|
||
|
|
||
|
#General options
|
||
|
[common.general]
|
||
|
#A multiplier for balancing fuel consumption.
|
||
|
#Range: 0.5 ~ 100.0
|
||
|
fuelUsageMultiplier = 1.0
|
||
|
#A multiplier for balancing overall power production from Extreme Reactors generators.
|
||
|
#Range: 0.5 ~ 100.0
|
||
|
powerProductionMultiplier = 1.0
|
||
|
#Number of ticks between updates for the Redstone Port.
|
||
|
#Range: 10 ~ 100
|
||
|
ticksPerRedstoneUpdate = 20
|
||
|
|
||
|
#Define how Reactors works
|
||
|
[common.reactor]
|
||
|
#The maximum valid size of a Reactor in the Y dimension, in blocks.
|
||
|
#Lower this if your server's players are building ginormous Reactors.
|
||
|
#Bigger Y sizes have far less performance impact than X/Z sizes.
|
||
|
#Range: 3 ~ 256
|
||
|
maxReactorHeight = 48
|
||
|
#The maximum valid size of a Reactor in the X/Z plane, in blocks.
|
||
|
#Lower this if your server's players are building ginormous Reactors.
|
||
|
#Range: 3 ~ 256
|
||
|
maxReactorSize = 32
|
||
|
#A multiplier for balancing Reactor power production. Stacks with powerProductionMultiplier.
|
||
|
#Range: 0.5 ~ 100.0
|
||
|
reactorPowerProductionMultiplier = 3.0
|
||
|
|
||
|
#Define how Turbines works
|
||
|
[common.turbine]
|
||
|
#The maximum valid height of a Turbine (Y axis), in blocks.
|
||
|
#Range: 5 ~ 256
|
||
|
maxTurbineHeight = 32
|
||
|
#The maximum valid size of a Turbine in the X/Z plane, in blocks.
|
||
|
#Range: 5 ~ 256
|
||
|
maxTurbineSize = 32
|
||
|
#A multiplier for balancing rotor sizes.
|
||
|
#Multiplies the amount of energy lost to aerodynamic drag per tick.
|
||
|
#Range: 0.5 ~ 10.0
|
||
|
turbineAeroDragMultiplier = 1.0
|
||
|
#A multiplier for balancing coil size.
|
||
|
#Multiplies the amount of energy drawn per coil block per tick.
|
||
|
#Range: 0.5 ~ 10.0
|
||
|
turbineCoilDragMultiplier = 1.0
|
||
|
#A multiplier for balancing coil size.
|
||
|
#Multiplies the amount of fluid each blade block can process (base of 25 will be multiplied,
|
||
|
#then rounded down to the nearest integer).
|
||
|
#Range: 0.5 ~ 10.0
|
||
|
turbineFluidPerBladeMultiplier = 1.0
|
||
|
#A multiplier for balancing rotor sizes.
|
||
|
#Multiplies the amount of energy lost to friction per tick.
|
||
|
#Range: 0.5 ~ 10.0
|
||
|
turbineMassDragMultiplier = 1.0
|
||
|
#A multiplier for balancing turbine power production.
|
||
|
#Stacks with powerProductionMultiplier.
|
||
|
#Range: 0.5 ~ 10.0
|
||
|
turbinePowerProductionMultiplier = 3.0
|
||
|
|
||
|
#Define how Fluidizer works
|
||
|
[common.fluidizer]
|
||
|
#The maximum valid size of a Fluidizer in the Y dimension, in blocks.
|
||
|
#Lower this if your server's players are building ginormous Fluidizer.
|
||
|
#Range: 3 ~ 64
|
||
|
maxFluidizerHeight = 16
|
||
|
#The maximum valid size of a Fluidizer in the X/Z plane, in blocks.
|
||
|
#Lower this if your server's players are building ginormous Fluidizer.
|
||
|
#Range: 3 ~ 64
|
||
|
maxFluidizerSize = 16
|
||
|
#The amount of energy need to process a single tick of a recipe.
|
||
|
#Range: 20 ~ 1000
|
||
|
energyPerRecipeTick = 25
|
||
|
|
||
|
#Define how ores generates in the world
|
||
|
[common.worldgen]
|
||
|
#If false, disables all world gen from Extreme Reactors;
|
||
|
#all other worldgen settings are automatically ignored.
|
||
|
enableWorldGen = true
|
||
|
#Re-run world gen in chunks that have already been generated (once they have been loaded),
|
||
|
#but have not been modified by Extreme Reactors before.
|
||
|
enableWorldRegeneration = false
|
||
|
#User-set world generation version.
|
||
|
#Increase this by one if you want Extreme Reactors to re-run world generation in already modified chunks.
|
||
|
#Range: > 0
|
||
|
userWorldGenVersion = 1
|
||
|
#Enable generation of Yellorite Ore.
|
||
|
yelloriteOreEnableWorldGen = false
|
||
|
#Maximum number of Yellorite Ore clusters per chunk.
|
||
|
#Range: 1 ~ 25
|
||
|
yelloriteOreMaxClustersPerChunk = 3
|
||
|
#Maximum number of Yellorite Ores to generate in each cluster.
|
||
|
#Range: 1 ~ 16
|
||
|
yelloriteOrePerCluster = 5
|
||
|
#Maximum height (Y coordinate) in the world to generate Yellorite Ore.
|
||
|
#Range: 1 ~ 256
|
||
|
yelloriteOreMaxY = 32
|
||
|
#Enable generation of Anglesite Ore.
|
||
|
anglesiteOreEnableWorldGen = true
|
||
|
#Maximum number of Anglesite Ore clusters per chunk.
|
||
|
#Range: 1 ~ 16
|
||
|
anglesiteOreMaxClustersPerChunk = 2
|
||
|
#Maximum number of Anglesite Ores to generate in each cluster.
|
||
|
#Range: 1 ~ 16
|
||
|
anglesiteOrePerCluster = 5
|
||
|
#Enable generation of Benitoite Ore.
|
||
|
benitoiteOreEnableWorldGen = true
|
||
|
#Maximum number of Benitoite Ore clusters per chunk.
|
||
|
#Range: 1 ~ 16
|
||
|
benitoiteOreMaxClustersPerChunk = 2
|
||
|
#Maximum number of Benitoite Ores to generate in each cluster.
|
||
|
#Range: 1 ~ 16
|
||
|
benitoiteOrePerCluster = 5
|
||
|
|