ATM9-Vocality/defaultconfigs/computercraft-server.toml

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2024-06-13 21:34:56 -07:00
#The disk space limit for computers and turtles, in bytes.
computer_space_limit = 1000000
#The disk space limit for floppy disks, in bytes.
floppy_space_limit = 125000
#The file upload size limit, in bytes. Must be in range of 1 KiB and 16 MiB.
#Keep in mind that uploads are processed in a single tick - large files or
#poor network performance can stall the networking thread. And mind the disk space!
#Range: 1024 ~ 16777216
upload_max_size = 524288
#Set how many files a computer can have open at the same time. Set to 0 for unlimited.
#Range: > 0
maximum_open_files = 128
#Set this to true to disable Lua 5.1 functions that will be removed in a future
#update. Useful for ensuring forward compatibility of your programs now.
disable_lua51_features = false
#A comma separated list of default system settings to set on new computers.
#Example: "shell.autocomplete=false,lua.autocomplete=false,edit.autocomplete=false"
#will disable all autocompletion.
default_computer_settings = ""
#Log exceptions thrown by peripherals and other Lua objects. This makes it easier
#for mod authors to debug problems, but may result in log spam should people use
#buggy methods.
log_computer_errors = true
#Require players to be in creative mode and be opped in order to interact with
#command computers. This is the default behaviour for vanilla's Command blocks.
command_require_creative = true
#Controls execution behaviour of computers. This is largely intended for
#fine-tuning servers, and generally shouldn't need to be touched.
[execution]
#Set the number of threads computers can run on. A higher number means more
#computers can run at once, but may induce lag. Please note that some mods may
#not work with a thread count higher than 1. Use with caution.
#Range: > 1
computer_threads = 1
#The maximum time that can be spent executing tasks in a single tick, in
#milliseconds.
#Note, we will quite possibly go over this limit, as there's no way to tell how
#long a will take - this aims to be the upper bound of the average time.
#Range: > 1
max_main_global_time = 10
#The ideal maximum time a computer can execute for in a tick, in milliseconds.
#Note, we will quite possibly go over this limit, as there's no way to tell how
#long a will take - this aims to be the upper bound of the average time.
#Range: > 1
max_main_computer_time = 5
#Controls the HTTP API
[http]
#Enable the "http" API on Computers. This also disables the "pastebin" and "wget"
#programs, that many users rely on. It's recommended to leave this on and use the
#"rules" config option to impose more fine-grained control.
enabled = false
#Enable use of http websockets. This requires the "http_enable" option to also be true.
websocket_enabled = false
#The number of http requests a computer can make at one time. Additional requests
#will be queued, and sent when the running requests have finished. Set to 0 for
#unlimited.
#Range: > 0
max_requests = 16
#The number of websockets a computer can have open at one time. Set to 0 for unlimited.
#Range: > 1
max_websockets = 4
#Limits bandwidth used by computers.
[http.bandwidth]
#The number of bytes which can be downloaded in a second. This is shared across all computers. (bytes/s).
#Range: > 1
global_download = 33554432
#The number of bytes which can be uploaded in a second. This is shared across all computers. (bytes/s).
#Range: > 1
global_upload = 33554432
#Tunnels HTTP and websocket requests through a proxy server. Only affects HTTP
#rules with "use_proxy" set to true (off by default).
#If authentication is required for the proxy, create a "computercraft-proxy.pw"
#file in the same directory as "computercraft-server.toml", containing the
#username and password separated by a colon, e.g. "myuser:mypassword". For
#SOCKS4 proxies only the username is required.
[http.proxy]
#The type of proxy to use.
#Allowed Values: HTTP, HTTPS, SOCKS4, SOCKS5
type = "HTTP"
#The hostname or IP address of the proxy server.
host = ""
#The port of the proxy server.
#Range: 1 ~ 65536
port = 8080
#A list of rules which control behaviour of the "http" API for specific domains or
#IPs. Each rule is an item with a 'host' to match against, and a series of
#properties. Rules are evaluated in order, meaning earlier rules override later
#ones.
#The host may be a domain name ("pastebin.com"), wildcard ("*.pastebin.com") or
#CIDR notation ("127.0.0.0/8").
#If no rules, the domain is blocked.
[[http.rules]]
host = "$private"
action = "deny"
[[http.rules]]
#The maximum size (in bytes) that a computer can send or receive in one websocket packet.
max_websocket_message = 131072
host = "*"
#The maximum size (in bytes) that a computer can upload in a single request. This
#includes headers and POST text.
max_upload = 4194304
action = "allow"
#Enable use of the HTTP/SOCKS proxy if it is configured.
use_proxy = false
#The maximum size (in bytes) that a computer can download in a single request.
#Note that responses may receive more data than allowed, but this data will not
#be returned to the client.
max_download = 16777216
#Various options relating to peripherals.
[peripheral]
#Enable Command Block peripheral support
command_block_enabled = false
#The range of Wireless Modems at low altitude in clear weather, in meters.
#Range: 0 ~ 100000
modem_range = 64
#The range of Wireless Modems at maximum altitude in clear weather, in meters.
#Range: 0 ~ 100000
modem_high_altitude_range = 384
#The range of Wireless Modems at low altitude in stormy weather, in meters.
#Range: 0 ~ 100000
modem_range_during_storm = 64
#The range of Wireless Modems at maximum altitude in stormy weather, in meters.
#Range: 0 ~ 100000
modem_high_altitude_range_during_storm = 384
#Maximum amount of notes a speaker can play at once.
#Range: > 1
max_notes_per_tick = 8
#The limit to how much monitor data can be sent *per tick*. Note:
# - Bandwidth is measured before compression, so the data sent to the client is
# smaller.
# - This ignores the number of players a packet is sent to. Updating a monitor for
# one player consumes the same bandwidth limit as sending to 20.
# - A full sized monitor sends ~25kb of data. So the default (1MB) allows for ~40
# monitors to be updated in a single tick.
#Set to 0 to disable.
#Range: > 0
monitor_bandwidth = 1000000
#Various options relating to turtles.
[turtle]
#Set whether Turtles require fuel to move.
need_fuel = true
#The fuel limit for Turtles.
#Range: > 0
normal_fuel_limit = 20000
#The fuel limit for Advanced Turtles.
#Range: > 0
advanced_fuel_limit = 100000
#If set to true, Turtles will push entities out of the way instead of stopping if
#there is space to do so.
can_push = true
#Configure the size of various computer's terminals.
#Larger terminals require more bandwidth, so use with care.
[term_sizes]
#Terminal size of computers.
[term_sizes.computer]
#Range: 1 ~ 255
width = 51
#Range: 1 ~ 255
height = 19
#Terminal size of pocket computers.
[term_sizes.pocket_computer]
#Range: 1 ~ 255
width = 26
#Range: 1 ~ 255
height = 20
#Maximum size of monitors (in blocks).
[term_sizes.monitor]
#Range: 1 ~ 32
width = 8
#Range: 1 ~ 32
height = 6