ATM9-Vocality/config/quarryplus-common.toml

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2024-06-13 21:34:56 -07:00
#QuarryPlus Setting
[common]
#The top of Nether
#Range: -256 ~ 256
netherTop = 127
#debug mode
debug = false
#no energy
noEnergy = false
#Whether quarry converts deepslate ore to normal ore.
convertDeepslateOres = false
#Spawner Controller Blacklist
spawnerBlacklist = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:area_effect_cloud", "minecraft:item", "minecraft:player"]
#The amount of energy[FE] that Solid Fuel Quarry generates in a tick.
#Range: 0.0 ~ 100.0
sfqEnergy = 2.0
#Remove common materials(Stone, Dirt, Grass, Sand, etc.) obtained by Chunk Destroyer
removeCommonMaterialsByCD = true
#Remove MarkerPlus guide line if player is too far from the marker.
reduceMarkerGuideLineIfPlayerIsFar = false
#Remove adjacent frames when quarry is removed.
removeFrameAfterQuarryIsRemoved = false
#Allow quarries to work in claimed chunk(FTB Chunks).
allowWorkInClaimedChunkByFBTChunks = false
#The range limit(unit: blocks) of ChunkDestroyer. Set -1 or 0 to remove limitation.
#Range: > -1
chunkDestroyerLimit = -1
#True to allow pipes to extract items in WorkbenchPlus
allowWorkbenchExtraction = false
#Use simple chunk load function.
#If you have other chunk load system, please disable this and use other mods.
enableChunkLoader = false
#Trace quarry work
logAllQuarryWork = false
#The max distance(unit: blocks) Flexible Marker can reach
#Range: 16 ~ 4096
flexMarkerMaxDistance = 256
#QuarryPlus Machines. Set true to enable machine or item.
[machines]
adv_pump = true
adv_quarry = true
book_mover = true
exp_module = true
exp_pump = true
filler = true
filler_module = true
filter_module = true
fuel_module_normal = true
mini_quarry = true
mining_well = true
mover = true
placer_plus = true
pump_module = true
pump_plus = true
quarry = true
remote_placer = false
remove_bedrock_module = false
replacer = false
replacer_module = false
solid_fuel_quarry = true
spawner_controller = false
workbench = true
repeat_tick_module = false
#Power settings of each machines
[powers]
[powers.mini_quarry]
#Range: 0.0 ~ 1.0E9
maxEnergy = 1000.0
#Range: 0.0 ~ 1.0E9
breakBlockBase = 20.0
[powers.solid_fuel_quarry]
#Range: 0.0 ~ 1.0E9
maxEnergy = 1000.0
#Range: 0.0 ~ 1.0E9
makeFrame = 15.0
#Range: 0.0 ~ 1.0E9
breakBlockBase = 25.0
#Range: 0.0 ~ 1.0E9
breakBlockFluid = 125.0
#Range: 0.0 ~ 1.0E9
moveHeadBase = 1.0
#Range: 0.0 ~ 1.0E9
expCollect = 2.5
#Range: 0.0 ~ 1.0E9
efficiencyCoefficient = 1.5848931924611136
#Range: 0.0 ~ 1.0E9
breakEfficiencyCoefficient = 1.379729661461215
#Range: 0.0 ~ 1.0E9
breakFortuneCoefficient = 1.5874010519681996
#Range: 0.0 ~ 1.0E9
breakSilktouchCoefficient = 4.0
[powers.adv_quarry]
#Range: 0.0 ~ 1.0E9
maxEnergy = 50000.0
#Range: 0.0 ~ 1.0E9
makeFrame = 15.0
#Range: 0.0 ~ 1.0E9
breakBlockBase = 25.0
#Range: 0.0 ~ 1.0E9
breakBlockFluid = 125.0
#Range: 0.0 ~ 1.0E9
moveHeadBase = 1.0
#Range: 0.0 ~ 1.0E9
expCollect = 2.5
#Range: 0.0 ~ 1.0E9
efficiencyCoefficient = 1.5848931924611136
#Range: 0.0 ~ 1.0E9
breakEfficiencyCoefficient = 1.379729661461215
#Range: 0.0 ~ 1.0E9
breakFortuneCoefficient = 1.5874010519681996
#Range: 0.0 ~ 1.0E9
breakSilktouchCoefficient = 4.0
[powers.filler]
#Range: 0.0 ~ 1.0E9
maxEnergy = 1000.0
#Range: 0.0 ~ 1.0E9
breakBlockBase = 15.0
[powers.book_mover]
#Range: 0.0 ~ 1.0E9
maxEnergy = 50000.0
[powers.workbench]
#Range: 0.0 ~ 1.0E9
maxEnergy = 5.0
[powers.quarry]
#Range: 0.0 ~ 1.0E9
maxEnergy = 10000.0
#Range: 0.0 ~ 1.0E9
makeFrame = 15.0
#Range: 0.0 ~ 1.0E9
breakBlockBase = 25.0
#Range: 0.0 ~ 1.0E9
breakBlockFluid = 125.0
#Range: 0.0 ~ 1.0E9
moveHeadBase = 1.0
#Range: 0.0 ~ 1.0E9
expCollect = 2.5
#Range: 0.0 ~ 1.0E9
efficiencyCoefficient = 1.5848931924611136
#Range: 0.0 ~ 1.0E9
breakEfficiencyCoefficient = 1.379729661461215
#Range: 0.0 ~ 1.0E9
breakFortuneCoefficient = 1.5874010519681996
#Range: 0.0 ~ 1.0E9
breakSilktouchCoefficient = 4.0
#IC2 integration
[ic2-integration]
#The rate to convert EU to nano FE. Default(4,000,000,000) is the rate of 1 EU = 4 FE
#Range: 1 ~ 9223372036854775807
conversionRate = 4000000000
#Enchantments. Defines enchantments machines can accept.
[enchantments]
quarry = ["minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:silk_touch"]
adv_quarry = ["minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:silk_touch"]
mini_quarry = ["minecraft:efficiency", "minecraft:unbreaking"]
adv_pump = ["minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune"]