169 lines
4.5 KiB
TOML
169 lines
4.5 KiB
TOML
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#QuarryPlus Setting
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[common]
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#The top of Nether
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#Range: -256 ~ 256
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netherTop = 127
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#debug mode
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debug = false
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#no energy
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noEnergy = false
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#Whether quarry converts deepslate ore to normal ore.
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convertDeepslateOres = false
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#Spawner Controller Blacklist
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spawnerBlacklist = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:area_effect_cloud", "minecraft:item", "minecraft:player"]
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#The amount of energy[FE] that Solid Fuel Quarry generates in a tick.
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#Range: 0.0 ~ 100.0
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sfqEnergy = 2.0
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#Remove common materials(Stone, Dirt, Grass, Sand, etc.) obtained by Chunk Destroyer
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removeCommonMaterialsByCD = true
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#Remove MarkerPlus guide line if player is too far from the marker.
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reduceMarkerGuideLineIfPlayerIsFar = false
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#Remove adjacent frames when quarry is removed.
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removeFrameAfterQuarryIsRemoved = false
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#Allow quarries to work in claimed chunk(FTB Chunks).
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allowWorkInClaimedChunkByFBTChunks = false
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#The range limit(unit: blocks) of ChunkDestroyer. Set -1 or 0 to remove limitation.
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#Range: > -1
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chunkDestroyerLimit = -1
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#True to allow pipes to extract items in WorkbenchPlus
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allowWorkbenchExtraction = false
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#Use simple chunk load function.
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#If you have other chunk load system, please disable this and use other mods.
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enableChunkLoader = false
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#Trace quarry work
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logAllQuarryWork = false
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#The max distance(unit: blocks) Flexible Marker can reach
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#Range: 16 ~ 4096
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flexMarkerMaxDistance = 256
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#QuarryPlus Machines. Set true to enable machine or item.
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[machines]
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adv_pump = true
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adv_quarry = true
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book_mover = true
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exp_module = true
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exp_pump = true
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filler = true
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filler_module = true
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filter_module = true
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fuel_module_normal = true
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mini_quarry = true
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mining_well = true
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mover = true
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placer_plus = true
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pump_module = true
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pump_plus = true
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quarry = true
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remote_placer = false
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remove_bedrock_module = false
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replacer = false
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replacer_module = false
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solid_fuel_quarry = true
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spawner_controller = false
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workbench = true
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repeat_tick_module = false
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#Power settings of each machines
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[powers]
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[powers.mini_quarry]
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#Range: 0.0 ~ 1.0E9
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maxEnergy = 1000.0
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#Range: 0.0 ~ 1.0E9
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breakBlockBase = 20.0
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[powers.solid_fuel_quarry]
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#Range: 0.0 ~ 1.0E9
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maxEnergy = 1000.0
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#Range: 0.0 ~ 1.0E9
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makeFrame = 15.0
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#Range: 0.0 ~ 1.0E9
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breakBlockBase = 25.0
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#Range: 0.0 ~ 1.0E9
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breakBlockFluid = 125.0
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#Range: 0.0 ~ 1.0E9
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moveHeadBase = 1.0
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#Range: 0.0 ~ 1.0E9
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expCollect = 2.5
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#Range: 0.0 ~ 1.0E9
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efficiencyCoefficient = 1.5848931924611136
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#Range: 0.0 ~ 1.0E9
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breakEfficiencyCoefficient = 1.379729661461215
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#Range: 0.0 ~ 1.0E9
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breakFortuneCoefficient = 1.5874010519681996
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#Range: 0.0 ~ 1.0E9
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breakSilktouchCoefficient = 4.0
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[powers.adv_quarry]
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#Range: 0.0 ~ 1.0E9
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maxEnergy = 50000.0
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#Range: 0.0 ~ 1.0E9
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makeFrame = 15.0
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#Range: 0.0 ~ 1.0E9
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breakBlockBase = 25.0
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#Range: 0.0 ~ 1.0E9
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breakBlockFluid = 125.0
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#Range: 0.0 ~ 1.0E9
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moveHeadBase = 1.0
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#Range: 0.0 ~ 1.0E9
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expCollect = 2.5
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#Range: 0.0 ~ 1.0E9
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efficiencyCoefficient = 1.5848931924611136
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#Range: 0.0 ~ 1.0E9
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breakEfficiencyCoefficient = 1.379729661461215
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#Range: 0.0 ~ 1.0E9
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breakFortuneCoefficient = 1.5874010519681996
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#Range: 0.0 ~ 1.0E9
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breakSilktouchCoefficient = 4.0
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[powers.filler]
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#Range: 0.0 ~ 1.0E9
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maxEnergy = 1000.0
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#Range: 0.0 ~ 1.0E9
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breakBlockBase = 15.0
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[powers.book_mover]
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#Range: 0.0 ~ 1.0E9
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maxEnergy = 50000.0
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[powers.workbench]
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#Range: 0.0 ~ 1.0E9
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maxEnergy = 5.0
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[powers.quarry]
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#Range: 0.0 ~ 1.0E9
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maxEnergy = 10000.0
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#Range: 0.0 ~ 1.0E9
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makeFrame = 15.0
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#Range: 0.0 ~ 1.0E9
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breakBlockBase = 25.0
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#Range: 0.0 ~ 1.0E9
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breakBlockFluid = 125.0
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#Range: 0.0 ~ 1.0E9
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moveHeadBase = 1.0
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#Range: 0.0 ~ 1.0E9
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expCollect = 2.5
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#Range: 0.0 ~ 1.0E9
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efficiencyCoefficient = 1.5848931924611136
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#Range: 0.0 ~ 1.0E9
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breakEfficiencyCoefficient = 1.379729661461215
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#Range: 0.0 ~ 1.0E9
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breakFortuneCoefficient = 1.5874010519681996
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#Range: 0.0 ~ 1.0E9
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breakSilktouchCoefficient = 4.0
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#IC2 integration
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[ic2-integration]
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#The rate to convert EU to nano FE. Default(4,000,000,000) is the rate of 1 EU = 4 FE
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#Range: 1 ~ 9223372036854775807
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conversionRate = 4000000000
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#Enchantments. Defines enchantments machines can accept.
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[enchantments]
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quarry = ["minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:silk_touch"]
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adv_quarry = ["minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:silk_touch"]
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mini_quarry = ["minecraft:efficiency", "minecraft:unbreaking"]
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adv_pump = ["minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune"]
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